A New Framework to Estimate Return on Investment
for Player Salaries in the National Basketball
Association
Jackson P. Lautier
September 13, 2023
Department of Mathematical Sciences, Bentley University
Corresponding to jlautier@bentley.edu.
arXiv:2309.05783v1 [q-fin.GN] 11 Sep 2023
Abstract
The National Basketball Association (NBA) imposes a player salary cap. It is therefore
useful to develop tools to measure the relative realized return of a player’s salary given
their on court performance. Very few such studies exist, however. We thus present the first
known framework to estimate a return on investment (ROI) for NBA player contracts. The
framework operates in five parts. First, we decide on a measurement time horizon, such as
the standard 82-game NBA regular season. Second, we propose the novel game contribution
percentage (GCP) measure, which is a single game summary statistic that sums to unity for
each competing team and is comprised of traditional, playtype, hustle, box outs, defensive,
tracking, and rebounding per game NBA statistics. Next, we estimate the single game value
(SGV) of each regular season NBA game using a standard currency conversion calculation.
Fourth, we multiply the SGV by the vector of realized GCPs to obtain a series of realized per-
player single season cash flows. Finally, we use the player salary as an initial investment to
perform the traditional ROI calculation. We illustrate our framework by compiling a novel,
sharable dataset of per game GCP statistics and salaries for the 2022-2023 NBA regular
season. Using only total GCP, we find the top five performers to be Domantas Sabonis,
Nikola Joki´c, Joel Embiid, Luka Donˇci´c, and Bam Adebayo. With player salaries, however,
the top five ROI performers become Tre Jones, Kevon Harris, Nick Richards, Ayo Dosunmu,
and Max Strus. A scatter plot of ROI by salary for all players is presented. Notably, missed
games are treated as defaults because GCP is a per game metric. This allows for break-
even calculations between high-performing players with frequent missed games and average
performers with few missed games, which we demonstrate with a comparison of the 2023
NBA regular seasons of Anthony Davis and Brook Lopez. We conclude by suggesting uses
of our framework, discussing its flexibility through customization, and outlining potential
future improvements.
Keywords: Load management, internal rate of return, IRR, most valuable player, NBA economics,
NBA finance, NBA profitability, PVGCP
1 Introduction
On December 20, 2022, the Phoenix Suns of the National Basketball Association (NBA) in
combination with the Phoenix Mercury of the Women’s National Basketball Association were
purchased at a valuation price of $4 billion (Wojnarowski, 2022); the NBA is big business.
As in any financial operation, it is of great interest to assess performance for the purposes of
allocating returns to investors or other parties with pecuniary interests. Among the many
financial interests of NBA teams, such as ticket sales, television revenue, and merchandise
sales, there is the obvious consideration of compensating the players that make up each
team’s roster. This task is made complicated by a myriad of reasons, not the least of which
is that the NBA operates within a framework designed to restrict a free market. Indeed, a
crucial component of the competitive parameters of the NBA is a salary cap, which set a
minimum total salary of $111.290 million and a maximum total salary of $123.655 million
per team for the 2022-2023 NBA season (National Basketball Association, 2022), subject
to numerous additional restrictions (National Basketball Association, 2018). Thus, how to
effectively allocate this fixed total salary to on court personnel is a crucial component of a
team’s on court success.
It is natural, then, to suppose there exists a great number of studies that consider both
on court performance and salary simultaneously to arrive at methods to measure realized
return on investment (ROI) or the internal rate of return (IRR) of a player’s contract in view
of said player’s on court performance. A survey of related studies indicates that this is not
the case, however. Idson and Kahane (2000) attempt to derive the determinants of a player’s
salary in the National Hockey League with a model that incorporates the performance of
teammates. We consider the NBA, however, and our methodology differs considerably (see
Section 2). Berri et al. (2005) identify the importance of height in the NBA and juxtaposes
it against population height distributions to explain competitive imbalances observed in
the NBA. Such imbalances are thought to negatively impact economic outcomes of sports
leagues (Berri et al., 2005). While financial considerations enter into the analysis of Berri
1
et al. (2005), it does not concern the ROI of single players but rather professional leagues
overall. Tunaru et al. (2005) develop a claim contingent framework that is connected to an
option style valuation of an on field performance index for football (i.e., soccer) players. Our
proposed method differs materially, however, and we focus on basketball rather than football.
Berri and Krautmann (2006) find mixed results to the question of whether or not signing
a long-term contract leads to shirking behavior from NBA players. The overall objective
of their study differs meaningfully from that of our proposed realized ROI metric, however.
More recently, Simmons and Berri (2011) find salary inequality is effectively independent of
player and team performance in the NBA, a result that runs counter to the hypothesis of
fairness in traditional labor economics literature. In a related study, Halevy et al. (2012)
find the hierarchical structure of pay in the NBA can enhance performance. Neither study
attempts to produce a contractual ROI, however. Kuehn (2017) assumes the ultimate goal of
each team is to maximize their expected number of wins to find teammates have a significant
impact on an individual player’s productivity. Kuehn (2017) subsequently reports that player
salaries are determined instead mainly by individual offensive production, which can lead to
a misalignment of incentives between individual players and team objectives. Of note, the
salary findings of Kuehn (2017) correspond to those of Berri et al. (2007), a similar study.
Our forthcoming analysis differs from all of these studies generally in that we do not attempt
to explain salary decisions and instead propose the first known framework to measure the
realized return of a player’s contract in light of on court performance.
We do so by translating a player’s series of recorded regular season games in terms of on
court production (i.e., box score statistics, player tracking data, rebounding statistics, etc.;
see Table 1) into a series of realized cash flows. This is done by our novel game contribution
percentage (GCP) player evaluation metric and a standard currency conversion calculation.
By treating the player’s salary as the initial time zero investment and using the converted
series of regular season games into realized cash flows, we are able to calculate the realized
return using traditional financial tools (e.g., Berk and Demarzo, 2007). We note that the
2
framework we propose considers all single game units separately, the importance of which is
well-known in canonical basketball treatments (e.g., Oliver, 2004, Chapter 16, pg. 192). In
other words, our approach treats any missed game as a zero cash flow, which implicitly allows
us to quantify the cost of missing games (e.g., Figure 3). Furthermore, our GCP metric is
directly comparable between players, and it does not require standardization because it is a
per game metric (and thus already standardized). Finally, while we propose a contractual
ROI framework that is meant to be used directly, we also carefully note the ways the method
may be altered or enhanced to meet the needs of future analysts (e.g., the investment time
horizon need not be one regular season). That is, it is the framework we propose that is our
main contribution, and we take care to offer suggestions for customization.
We proceed as follows. The bulk of the effort is Section 2, in which we first define and il-
lustrate the GCP method in Section 2.1, as well as contextualize its novelty within the current
landscape of basketball statistics. Next, we demonstrate how GCP may be used to complete
a financial realized ROI calculation for each player in Section 2.2. Section 3 then performs
the realized calculations we propose for all players from the 2022-2023 NBA regular season.
We first discuss the creation of a novel dataset that combines NBA player tracking data (Na-
tional Basketball Association, 2023d) with player salary information (HoopsHype, 2023). We
then present cumulative GCP results for the 2022-2023 NBA regular season, irrespective of
player salary, in comparison with other popular advanced NBA metrics to demonstrate the
utility of the novel GCP outside of the ROI framework. Section 3.3 then performs the real-
ized ROI calculations, and we report the top and bottom 50 performers, including a scatter
plot of ROI by salary. In support of reproducible research, the complete compiled data and
replication code may be found on a public github repository at https://github.com/jackson-
lautier/nba roi. Finally, the manuscript concludes with Section 4, which discusses how our
methodology may be utilized by NBA player personnel decision makers, NBA award voters,
and NBA governing bodies before closing with comments regarding a number of possibilities
to customize and improve upon our proposed ROI framework.
3
2 Methods
This is a lengthy two-part section. In Section 2.1, we introduce the GCP methodology. We
justify why a new metric is necessary despite a crowded landscape of on court statistical
evaluation methods, provide a formal definition and justification of our approach, and close
with an illustrative calculation. In Section 2.2, we build on the work of Section 2.1 with
player salary data and standard currency conversation economic calculations to demonstrate
how the realized ROI may then be calculated using a financial cash flow framework.
2.1 Game Contribution Percentage
Recall the overall objective of our framework: converting a player’s series of recorded games
in terms of on court performance into a series of realized cash flows. Because we may estimate
the dollar value of a single NBA game (see Section 2.2.1), i.e., a single game value (SGV),
it is left to allocate the SGV to each of the game’s active players. That is, a theoretically
ideal measure reports the true percentage contribution of each player per game (i.e., a game
contribution percentage). If we had such a measure, we could then imagine the counterfactual
of each team multiplying the SGV by the percentage contribution to find the fair amount of
financial compensation earned by each of the game’s participants, considering only on court
performance. Repeating this calculation for all recorded games over the chosen investment
horizon will therefore yield a series of CFs for all players, as desired. For ease of exposition,
we will assume the investment horizon to be the standard NBA regular season (i.e., we
desire to produce a series of 82 cash flows for each player). This is for illustration only; the
measurement time horizon is a flexible input into the framework.
Hence, we restrict all calculations to a contained single game unit. Indeed, the importance
of the single game unit is well-known (e.g., Oliver, 2004, Chapter 16, pg. 192), and it is thus
the most natural delineation of NBA performance units. Further, each game is treated as
a separate, contained entity by NBA league rules. In other words, margin of victory has
4
no bearing on regular season standings in the NBA as of this writing. This is a nuanced
point that warrants emphasis. We are interpreting a player contract as a debt instrument
of a single investment (i.e., the player salary) that obligates the player to produce 82 per
game payments. Because a player cannot contribute any more than the entire SGV within
a single game, missed games are treated as defaults or missed payments in our framework.
(This means that running season totals of GCP, such as those discussed in Section 3.2, allow
analysts to determine the exact inflection point of a dominant player that misses many games
versus a solid player that consistently plays; e.g., Figure 3.) In a further minor point, limiting
calculations to a single game and working in terms of percentages also helps somewhat offset
issues from garbage time (e.g., Oliver, 2004, pg. 138), which may result in players inflating
their statistics, or the need for per possession standardization (e.g., Oliver, 2004, pg. 25).
Is a new metric necessary? Given what is available at present, we believe the answer is
affirmative. Classical regression treatments, such as Berri (1999), do not perform calculations
on a game-by-game basis and have become dated in light of the advancements in data
availability (National Basketball Association, 2023d). Data advancements also rule out Page
et al. (2007), who fit a hierarchical Bayesian model to 1996-1997 NBA box score data to
measure the relative importance of a position to winning basketball games. The same is true
for Fearnhead and Taylor (2011), who, in another Bayesian study, propose an NBA player
ability assessment model that is calibrated to the relative strength of opponents on the court
(via various forms of prior season data; Fearnhead and Taylor (2011) provide results for
the 2008-2009 NBA regular season). The work of Casals and Mart´ınez (2013), who fit an
ordinary least squares (OLS) model to 2006-2007 NBA regular season data in an attempt
to measure the game-to-game variability of a player’s contribution to points and win score
(Berri and Bradbury, 2010), is closer in spirit but does not provide the level of box score
detail we require. In a promising study, Lackritz and Horowitz (2021) create a model to
assign fractional credit to scoring statistics for players in the NBA. Unfortunately, Lackritz
and Horowitz (2021) consider only offensive statistics. Finally, the aforementioned Idson and
5
Kahane (2000) and Tunaru et al. (2005) do not consider basketball.
It also worth considering popular basketball metrics, such as NBA Win Shares (Sports
Reference LLC, 2022) based on Oliver (2004) or those summarized in Table 4 from Sports
Reference LLC (2023a). Despite the fair criticism of Berri and Bradbury (2010), these
metrics deserve consideration given their popularity. In particular, Game Score (Sports
Reference LLC, 2023b) appears to exactly meet our needs. Upon review, however, Game
Score does not utilize any of the NBA data advancements of Table 1 and also utilizes hard-
coded coefficients, which are difficult to interpret generally. Further, the popular metrics
included in Table 4 are calculated as a running total of cumulative statistics and thus do not
adequately meet our game-by-game needs. Hence, we believe adding GCP to the growing
pile of basketball statistics is justified.
There is an admitted level of subjectivity to assigning credit to players in a basketball
game. Oliver (2004, Chapter 13) provides a nice introduction to this problem, though our
approach differs materially from his Difficulty Theory. Indeed, we make no attempt to
claim that the GCP metric we propose is perfect and would even go so far as to concede
we have intentionally erred on the side of simplicity so as not lose sight of the overall ROI
framework design. Nonetheless, we do anticipate a close read of our reasoning behind the
principles of the GCP will alleviate concerns it is too artificial. To reiterate: the purpose
of GCP is to illustrate the percentage credit calculation necessary to perform our realized
contractual ROI calculation for NBA players. Thus, the GCP method may be tweaked,
updated, or overhauled by future analysts without materially changing the framework herein,
as long as any future contribution percentage measure sums to unity. In short, customization
is possible, and we will elaborate on this point in Section 4. As a final comment before
proceeding to formally introduce GCP, Terner and Franks (2021) provide a comprehensive
review of the current landscape of basketball statistics. Hence, one may review Terner and
Franks (2021) to see that the GCP concept, especially for the combination of statistics we
propose in Table 1, is itself a contribution to the basketball analysis literature.
6
2.1.1 Definition
In attempting to measure a nebulous theoretical construct, such as a basketball player’s
GCP, it is unavoidable to first establish a set of fundamental principles or axioms. In light
of the objective of this manuscript, which is to establish a working framework to estimate a
player’s realized ROI and simultaneously provide a benchmark calculation, we make a good
faith attempt at instituting the following six principles: value all activity, process over results,
no double counting, venerate the fifty-fifty ball, sign and affect agnostic, and retrospective
over prospective. We now discuss each in turn.
Value All Activity. We desire to recognize any form of on court activity. This is in
deference to the truism that it is possible to impact a basketball game without recording
traditional box score statistics. A classical example is a defensive player that contests a
shot to the point it results in an altered, inaccurate field goal attempt, but the defender
does not tip the ball. In this case, the defender’s contest had an impact but a traditional
block would not be recorded. Therefore, in addition to the traditional statistical categories,
such as two-point field goals made, turnovers, and blocks, we also utilize more recent player
tracking and hustle statistics, such as distance traveled, box outs, and touches. This principle
is also why we calculate a GCP for both the winning and losing team. Quite simply, the
zero-sum nature of wins and losses in an NBA regular season suggests that approximately
50% of all player compensation is for losses. Thus, we desire to recognize losses in our novel
ROI framework. Notably, this differs significantly from a wins-focused analysis (e.g., Sports
Reference LLC, 2022) and also eliminates the Factors Determining Production of Mart´ınez
(2012), which is a model based on non-scoring box score statistics and is fitted via OLS
against the difference in final score.
Process Over Results. We desire to recognize the virtue of a single player’s individual
process over the resulting outcome. This is admittedly a controversial position, even without
wading into the now infamous period in the history of the Philadelphia 76ers (Rappaport,
2023). Our reasoning stems from a preference for virtue-based (or character) ethics over
7
outcome-based or duty- and rule-based ethics. In other words, under this principle, a good
outcome, like a made basket, does not absolve a potentially poor decision, like shooting
against a triple-team and ignoring open teammates. For an excellent introduction to such
ideas within the context of economics, see Wight (2015). Within a basketball game, a
classical example would be a player that makes an excellent pass to a teammate for a high-
percentage look at the basket (good process), but the recipient of the pass misses the shot
(bad outcome). In this example, the traditional assist statistic would not be recorded because
there was not a made basket. In addition, the passing player, aside from delivering a quality
pass, has no control on the receiving player’s ability to make the basket. Hence, we prefer
the statistic potential assists to the traditional assists. Similarly, we prefer an adjusted form
of rebound chances to the traditional rebounds, and we track both field goals made and field
goals missed. In some instances, we are unfortunately constrained by data availability. For
example, it is preferable to track screens set instead of screen assists, but detailed data for
screens set by game is not readily available as of this writing.
No Double Counting. We desire to avoid the classical economics problem of double count-
ing, which is undesirable in the measurement of macroeconomic calculations like gross do-
mestic product (e.g., Mankiw, 2003, Chapter 10). In essence, our objective is to avoid giving
a player double credit in the GCP calculation. In some cases, the adjustments are straightfor-
ward. For example, we create statistics such as three-point field goals missed rather than use
both three-point field goals made and three-point field goal attempts, and we track potential
assists but do not also include the traditional assists (see the discussion in the principle Pro-
cess Over Results to see why we do not differentiate between assists and potential assists).
Similarly, we track two-point field goals made, three-point field goals made, and free throws
made but do not also track total points scored. In other instances, we make some subjective
adjustments. For example, we subtract contested rebounds from rebound chances, and we
subtract blocks from contested two-point shots. For the latter, it is possible a three-point
shot was blocked, but we make the assumption most blocked field goal attempts are two-
8
point shots. Lastly, we subtract both potential assists and secondary assists from passes
made. In other instances, it is more difficult to parse out possible double counting. For ex-
ample, we track both minutes played and possessions played. Conceptually, these categories
track similar metrics and must overlap or double count in some form. An adjustment is not
straightforward, however, and so we elect to track both at present.
Venerate the Fifty-fifty Ball. Given the importance of each possession in a basketball
game, we make an effort to recognize moments when possession of the ball is uncertain.
This is clear in our use of loose balls recovered within the GCP calculation. More subtle
perhaps, is our preference to track contested rebounds over rebounds. In the moment a
field attempt is missed, future possession is uncertain. Hence, we find it is of more value to
record a rebound when it is contested then when the offensive team does not elect to pursue
the ball. Indeed, the value of such rebounds and possession in general is well understood
within the context of valuing a basketball player’s contribution (e.g., Oliver, 2004, Chapter
2, 6), and so we omit additional explanation. We further acknowledge our preference to
differentiate between rebounds and contested rebounds borrowers from the aforementioned
Difficulty Theory (Oliver, 2004, Chapter 13).
Sign and Affect Agnostic. This principle perhaps differs the most from traditional bas-
ketball player evaluation metrics, such as win shares (Oliver, 2004; Sports Reference LLC,
2022) or game score (Sports Reference LLC, 2023b). In short, we do not distinguish between
a positive and negative contribution, and we do not attempt to measure the relative value
or impact of one statistical category versus another. While such a principle does contribute
towards a final metric that is easy to interpret and easily tweaked to meet the specifications
of different analysts, i.e., suitable to establish a framework, we do also feel justification is pos-
sible. Consider first the traditional statistic turnovers. It is nearly unanimous to basketball
analysts that loosing possession of the basketball is a negative outcome. Our GCP metric
does not attempt to measure a player’s contribution to winning, however. Instead, it is more
akin to usage percentage (National Basketball Association, 2023a) in that we attempt to
9
measure a player’s overall contribution to a game’s outcome. From this point-of-view, it is
not unreasonable to suggest that a player with many turnovers in a single game likely had
a large contribution on the outcome, albeit negative. In terms of relative impact, difficulties
quickly arise in attempting to assign relative value. For example, it appears straightforward
that a made three-point field goal should be worth 50% more than a made two-point field
goal. Basketball is more nuanced, however. If a player has the ability to easily score two-
point field goals near the basket, then the defense must adjust their approach with double
teams. This in turn will leave other players open, which may lead to valuable open field
goal attempts. We thus elect to use an equal weighting system as both a logical starting
point and for ease of interpretation. This principle rules out many current basketball player
contribution statistics already discussed. One not yet mentioned and also not suitable for
our needs, however, is Niemi (2010), who offers a hierarchical model to derive underlying
distributions for player contributions and considers play-by-play data from the 2009-2010
NBA regular season.
Retrospective Over Prospective. Finally, we remain aligned with the principles of financial
accounting in that we consider only what was actually received on the ledger. In other words,
we do not adjust for potential randomness. For statistically minded readers, this may appear
troubling. Indeed, for the purposes of designing an offense, for example, it is more valuable
to know the long-term average field goal percentage of a shot location than if a player
happened to make or miss one single field goal attempt. This differs from our objective,
however, and we illustrate with an example from consumer finance. If a borrower misses a
monthly mortgage payment, it does little for the lender to hear an explanation that similar
borrowers made last month’s payment with a high percentage on average. From the lender’s
perspective, it only matters that the payment was missed. Hence, as a form of retrospective
accounting, we attempt to track only what actually occurred within a single game. Phrased
differently, after the season, we can use the GCP to look backwards and see how a player
performed (just as financial analysts look backwards on historical quarterly earnings to see
10
Field Description nba.com Statistic nba.com Type
MIN Minutes Played MIN Traditional
FG2O 2 Point Field Goals Made FGM - FG3M Traditional
FG2X 2 Point Field Goals Missed (FGA - FG3A) - FG2O Traditional
FG3O 3 Point Field Goals Made FG3M Traditional
FG3X 3 Point Field Goals Missed FG3A - FG3M Traditional
FTO Free Throws Made FTM Traditional
FTX Free Throws Missed FTA - FTM Traditional
PF Personal Fouls PF Traditional
STL Steals STL Traditional
BLK Blocks BLK Traditional
TOV Turnovers TOV Traditional
BLKA Blocks Against BLKA Traditional
PFD Personal Fouls Drawn PFD Traditional
POSS Possessions Played Poss Playtype
SAST Screen Assists SAST Hustle
DEFL Deflections Deflections Hustle
CHGD Charges Drawn Charges Drawn Hustle
AC2P Adj. Contested 2PT Shots Defensive Contested 2PT Shots - BLK Hustle
C3PT Contested 3PT Shots Defensive Contested 3PT Shots Hustle
OBOX Offensive Box Outs OFF BOX OUTS Box Outs
DBOX Defensive Box Outs DEF BOX OUTS Box Outs
OLBR Offensive Loose Balls Recovered Off Loose Balls Recovered Hustle
DLBR Defensive Loose Balls Recovered Def Loose Balls Recovered Hustle
DFGO Defended Field Goals Made DFGM Defensive
DFGX Defended Field Goals Missed DFGA - DFGM Defensive
DRV Drives Drives Tracking
ODIS Distance Miles Offense Dist. Miles Off Tracking
DDIS Distance Miles Defense Dist. Miles Def Tracking
TCH Touches Touches Tracking
APM Passes Made Passes Made - 2AST - PAST Tracking
PASR Passes Received Passes Received Tracking
AST2 Secondary Assist Secondary Assist Tracking
PAST Potential Assists Potential Assists Tracking
OCRB Contested Offensive Rebounds Contested OREB Rebounding
AORC Adj. Offensive Rebound Chances OREB Chances - ORCO Rebounding
DCRB Contested Defensive Rebounds Contested DREB Rebounding
ADRC Adj. Defensive Rebound Chances DREB Chances - DRCO Rebounding
Table 1: Complete list of statistics used to compute game contribution percentage. The
statistical categories used to compute the GCP are listed in the Field column. The Description
column provides a brief description of the statistic in words. The statistics in the nba.com Statistic
column are the source statistics from the National Basketball Association (2023d), with formulas
as appropriate. The column nba.com Type lists the type of statistic used in terms of the nba.com
statistical categories. For complete definitions and categories of nba.com statistics, please see
National Basketball Association (2023a).
how a company performed).
The complete set of fields, F, used in the GCP may be found in Table 1, along with
descriptions, adjustment formulas, and references to nba.com statistics (National Basket-
11
ball Association, 2023d). The fields in Table 1 are meant to align with the principles just
outlined. Nonetheless, we certainly concede alternative choices may be preferable to other
analysts. Indeed, it may be a collaborative effort between coaches, scouts, and quantitative
departments to determine F. For our purposes, we proceed with the 37 fields defined in
Table 1. For a discussion of potential future customization of the GCP, see Section 4.
Once F has been determined, the GCP calculation proceeds as follows. Let g G
{1, . . . , 1230} be one of the 1,230 games played in a standard 82-game NBA regular season
(recall we assume an investment horizon of the regular season as an illustration; this may
be changed without materially changing our framework). Each game, g, will consist of two
teams, t
1
, t
2
T , where t
1
̸= t
2
and T {ATL, . . . , WAS} is the set of 30 NBA teams. Each
t
i
, i = 1, 2, will consist of a set of the game’s active players, P
g
t
i
. We desire to calculate a
GCP per player, per team. Formally, for g G, t
i
T , and p P
g
t
i
,
GCP
g
t
i
,p
= ω
g
t
i
X
f∈F
0
t
i
f
p
f
t
i
, (1)
where f
p
is the game value of field f F
0
t
i
for player p P
g
t
i
, f
t
i
is team t
i
’s game total for
field f F
0
t
i
or
f
t
i
=
X
p∈P
g
t
i
f
p
, (2)
F
0
t
i
is the set of fields such that the game totals f
t
i
> 0, i.e., F
0
t
i
= {f F : f
t
i
> 0}, and
ω
g
t
i
=
1
card{F
0
t
i
}
. (3)
Restricting the calculation of ω
g
t
i
to only those fields with a positive team value explicitly
ignores any missed categories in the GCP calculation. In this way, (1) is dynamic and depen-
dent on a team’s performance. We acknowledge alternative approaches may be preferable.
For example, it may be desirable to keep the fields and weights fixed, which would imply that
a team recording no instances of a particular field would be a loss of credit for all players.
12
We expand on the important choice of weights and possible future iterations in Section 4.
The calculation in (1) is calculated for each team, i.e., for i = 1, 2.
There are some instructive properties of GCP
g
t
i
,p
, which we now review. First, for all
g G, i = 1, 2.
X
p∈P
g
t
i
GCP
g
t
i
,p
= ω
g
t
i
X
p∈P
g
t
i
X
f∈F
0
t
i
f
p
f
t
i
= ω
g
t
i
X
f∈F
0
t
i
1
f
t
i
X
p∈P
g
t
i
f
p
= 1, (4)
by (2) and (3). Thus, the sum total of each player’s GCP for each team will be unity for
every game. This makes direct comparisons possible, and it does not require standardization,
such as a need to report metrics per 100 possessions (Sports Reference LLC, 2023a). Second,
because of NBA forfeit rules and the statistical categories minutes and possessions played
may be recorded by a player without touching the ball or even moving, the upper bound of
GCP is less than unity for a single player, p,
0 GCP
g
t
i
,p
1 ω
g
t
i
MIN
t
i
MIN
p
MIN
t
i
+
POSS
t
i
POSS
p
POSS
t
i
, for all g G, i = 1, 2.
Finally, we emphasize (4) holds for both the winning and losing team. We refer again to the
principles value all activity and sign and affect agnostic as justification for why each team
summing to unity regardless of the team’s win-loss outcome is a desirable property.
2.1.2 Illustrative Calculation
For the purposes of illustration, we will consider the April 4, 2023 game between the
Philadelphia 76ers and the Boston Celtics. The 76ers won the game 103-101. It
was a notable game because Joel Embiid scored 52 points for the 76ers, and the game was
televised nationally in the United States on TNT (National Basketball Association, 2023b).
The game statistics corresponding to the fields in Table 1, and GCP calculations for Boston
and Philadelphia may be found in Tables 2 and 3, respectively.
The high player for Boston was Jayson Tatum, with a GCP of 20.64%. If we consider that
13
Tatum’s 37.8 minutes represent only 15.75% of the total 240 minutes, we can see that Tatum
has an out-sized impact on the game in comparison to a basic minutes played percentage
calculation. The next two players for Boston are Derrick White and Marcus Smart, with
GCPs of 14.25% and 14.02%, respectively. Not close behind are Al Horford and Malcolm
Brogdon, at 13.20% and 12.43%, respectively. These results suggest Boston had a fairly
balanced contribution in this game. It is also interesting to observe that Grant Williams had
a GCP of 6.34% in 28.7 minutes, whereas Luke Kornet recorded a higher GCP of 9.12% in
15.6 minutes. Because Kornet contributed more to the game in less playing time according
to (1), it is a sign that GCP may offer insights into team building or game management
for player personnel officials within basketball organizations. For reference, Boston did not
record a CHGD or DLBR in this game, so the categorical weight for Boston, (3), was
1
35
.
For Philadelphia, we see that Joel Embiid recorded a game-high GCP of 25.30% in 38.6
minutes. Based on the histogram of non-zero GCPs for all players in the 2022-2023 NBA
regular season (i.e., Figure 2), we see that Joel Embiid had a 99.54% percentile non-zero
GCP game. The next highest player for Philadelphia is James Harden, with a GCP of
21.79%. It is interesting to see that Philadelphia had two players with GCPs over 20%,
whereas Boston had only one in Tatum. Indeed, Philadelphia had only two more players
above a 10% GCP, in Tobias Harris and Tyrese Maxey, at 11.86% and 11.53%, respectively.
In comparison with Boston, we can see that Philadelphia was more reliant on less players
than Boston. This again illustrates some of the added insights of the GCP metric. For
reference, Philadelphia did not record a OBOX in this game, so the categorical weight for
Philadelphia, (3), was
1
36
.
2.2 Return on Investment
With the GCP methodology sufficiently established, it is now possible to proceed to the ROI
calculations. The first step is deriving the SGV in dollars, which may then be allocated
to each player via GCP. Hence, with a player’s salary serving as a time zero investment to
14
Tatum Williams Horford Smart White Brogdon Hauser Kornet Muscala Griffin
MIN 37.8 28.7 34.6 30.2 40.4 27.7 3.3 15.6 13.4 8.3
FG2O 5 2 1 5 5 5 0 0 0 0
FG2X 7 1 1 3 3 7 0 1 0 0
FG3O 2 2 3 2 4 2 0 0 0 0
FG3X 6 2 7 5 6 2 1 0 1 0
FTMO 3 0 0 1 4 2 0 0 0 0
FTMX 2 0 0 2 0 2 0 0 0 0
PF 2 3 4 4 3 0 0 0 0 1
STL 3 0 0 1 0 0 0 0 0 0
BLK 0 0 0 0 2 0 0 1 0 1
TOV 2 0 0 3 2 1 0 0 0 0
BLKA 4 0 0 0 0 2 0 1 0 0
PFD 4 2 0 5 4 5 0 1 0 0
POSS 72 53 65 58 74 52 9 30 25 12
SAST 0 0 3 1 1 0 0 2 1 0
DEFL 2 0 0 3 0 0 0 0 0 0
CHGD 0 0 0 0 0 0 0 0 0 0
AC2P 0 5 10 0 3 2 0 7 3 0
C3P 4 0 5 2 2 2 0 3 0 0
OBOX 0 0 0 0 0 0 0 1 0 0
DBOX 0 0 1 0 0 0 0 0 1 1
OLBR 2 0 1 0 0 1 0 0 0 1
DLBR 0 0 0 0 0 0 0 0 0 0
DFGO 3 10 11 6 5 4 1 5 2 5
DFGX 4 4 8 3 6 9 0 4 3 1
DRV 10 3 1 10 9 14 0 0 0 0
ODIS 1.4 1.0 1.2 1.1 1.5 1.0 0.2 0.6 0.5 0.2
DDIS 1.0 0.8 0.9 0.9 1.2 0.8 0.1 0.5 0.5 0.2
TCH 73 25 56 66 70 52 1 8 9 10
APM 32 13 31 35 40 21 0 6 7 10
PASR 52 17 32 52 49 40 1 3 1 4
AST2 2 0 0 0 1 1 0 0 0 0
PAST 14 4 11 9 7 7 0 0 0 0
OCRB 0 1 1 0 0 0 0 2 0 1
AORC 9 2 3 3 1 2 0 2 0 3
DCRB 0 0 1 0 0 0 0 0 1 2
ADRC 6 3 6 5 8 6 0 2 3 2
GCP 0.2064 0.0634 0.1320 0.1402 0.1425 0.1243 0.0037 0.0912 0.0380 0.0582
Table 2: Game contribution percentage illustration: Boston Celtics. The statistical totals
for the April 4, 2023 game between the Philadelphia 76ers and the Boston Celtics for Boston
and ultimate GCP calculation using (1). Players with no recorded statistics or inactive players are
not reported. The statistics were pulled from National Basketball Association (2023d). The field
abbreviations may be found in Table 1.
the realized 82-game regular season cash flows, we are able to employ standard financial
return calculation methods. In this way, our approach shares some similarity with the
aforementioned Tunaru et al. (2005), as the number of points recorded by each player in
15
Field Harris Tucker Embiid Maxey Harden Melton Niang McDaniels House Jr. Reed
MIN 34.43 27.45 38.6 39.63 40.02 19.17 15.52 15.1 0.83 9.25
FG2O 1 1 20 1 3 0 0 1 0 1
FG2X 3 1 4 3 5 1 1 1 0 2
FG3O 1 3 0 1 4 0 0 2 0 0
FG3X 3 0 1 3 5 3 2 1 0 0
FTMO 0 0 12 0 2 0 0 0 0 0
FTMX 0 0 1 0 0 0 0 0 0 1
PF 4 4 3 5 1 2 0 1 0 1
STL 0 0 0 0 1 1 0 0 0 1
BLK 0 0 2 1 2 0 0 1 0 1
TOV 1 2 3 4 0 0 0 0 0 0
BLKA 1 0 1 0 1 0 0 1 0 0
PFD 0 0 9 2 5 0 0 0 0 1
POSS 64 51 73 75 73 37 29 28 3 15
SAST 1 1 1 0 0 0 0 0 0 1
DEFL 0 0 0 0 4 1 0 0 0 2
CHGD 0 0 0 0 1 0 0 0 0 0
AC2P 1 0 7 2 1 4 0 1 1 2
C3P 1 4 5 2 3 1 1 3 0 1
OBOX 0 0 0 0 0 0 0 0 0 0
DBOX 1 1 2 1 0 0 0 0 0 0
OLBR 0 0 0 0 1 0 1 0 0 0
DLBR 0 0 1 2 0 0 0 0 0 0
DFGO 3 4 12 3 7 7 2 4 0 1
DFGX 6 6 13 7 9 9 2 2 1 3
DRV 1 0 10 3 17 1 1 1 0 1
ODIS 1.2 1.0 1.2 1.4 1.3 0.7 0.6 0.6 0.0 0.4
DDIS 1.1 0.9 1.2 1.4 1.1 0.6 0.5 0.5 0.1 0.3
TCH 31 19 75 62 100 16 17 19 0 8
APM 21 14 33 48 63 11 14 12 0 4
PASR 14 13 59 49 83 10 9 9 0 3
AST2 1 0 0 0 0 0 0 0 0 0
PAST 1 0 7 1 15 1 0 2 0 1
OCRB 0 0 1 0 0 0 0 0 0 1
AORC 0 1 2 0 2 0 1 1 0 4
DCRB 3 0 2 0 0 0 0 0 0 0
ADRC 5 3 19 9 10 0 1 7 0 1
GCP 0.1186 0.0657 0.2530 0.1153 0.2179 0.0524 0.0372 0.0503 0.0026 0.0871
Table 3: Game contribution percentage illustration: Philadelphia 76ers. The statistical
totals for the April 4, 2023 game between the Philadelphia 76ers and the Boston Celtics for
Philadelphia and ultimate GCP calculation using (1). Players with no recorded statistics or
inactive players are not reported. The statistics were pulled from National Basketball Association
(2023d). The field abbreviations may be found in Table 1.
Tunaru et al. (2005) is translated into a Game Score. Our GCP methodology differs the
Game Score of Tunaru et al. (2005), however, and we do not employ an option valuation
framework that relies on a geometric Brownian motion assumption (as mentioned previously,
16
we also focus on basketball rather than football (i.e., soccer)). We elaborate on our financial
methods as follows.
2.2.1 Currency Conversion
Mechanically, currency conversion calculations are straightforward once the benchmark items
are identified; it is nothing more than a unit conversion. In this case, we desire to convert
a single NBA game unit into a dollar value of player compensation using the sum total of
player salary. This differs from attempting to estimate the dollar value of an NBA game
generally, which would rely on factors such as ticket sales, television revenue, and other items
outside the performance of the players on the court. To do so, we’ll borrow from the gold
standard, in which a country’s basic monetary unit is defined in terms of the weight of gold
specie (Hughes and Cain, 2011). Rather than specie, we will pin the total dollar amount
of player compensation to twice the number of NBA regular season games (i.e., the total
number of single team game units or GCP opportunities). This is because we are assuming
a regular season investment horizon. Specifically, there are 1,230 NBA regular season games,
each of which has two participants within T . Hence, we find the SGV through the direct
conversion
SGV =
S
2 × 1230
, (5)
where S is the total dollar value of player compensation for all players active on NBA
rosters for the regular season. The choices behind (5) have been made largely for illustrative
purposes and have understandable limitations. For example, we assign all games the same
value, which may not be appropriate, especially as teams are gradually eliminated from play-
off contention. Further, to paraphrase a refreshing spin on a standard NBA pundit platitude
regarding the difference between a regular season and play-off game: there are 82-game
players, and there are 16-game players. (This phrasing is generally attributed to Draymond
Green (Mahoney, 2019).) In other words, the best players are paid for play-off games, and
so our regular-season based conversion would be missing this important component of player
17
on court performance. We expand on these points further in Section 4.
2.2.2 Financial Details
We now briefly review how to calculate the realized return for a sequence of financial cash
flows. Because we know the initial investment (i.e., a player’s salary) and subsequent cash
flows (i.e., a player’s vector of GCPs multiplied by the SGV), we will utilize the internal rate
of return methodology (e.g., Berk and Demarzo, 2007, §4.8). Consider the time line of cash
flows illustrated in Figure 1. For simplicity, we assumed each cash flow, CF
1
, . . . , CF
N
, is paid
on equally-spaced intervals. This assumption may be relaxed, a point we address more fully
in Section 4. Further, we assumed the time zero cash flow, CF
0
, is the initial investment.
Because we are performing a realized return calculation (i.e., after the completion of the
regular season), all CF
i
, 0 i n are known at the onset of the problem. The return on
investment is the rate, r, such that
CF
0
=
N
X
i=1
CF
i
(1 + r)
i
. (6)
Aside from very simplified versions of (6), the computation of r will require the use of
optimization software (we have found the irr function in the R package jrvFinance (Varma,
2021) useful for this purpose).
Let us now interpret (6) within the context of an NBA regular season. The time zero
cash flow (i.e., the initial investment) is a player’s salary. From the perspective of the NBA
team it is a negative cash flow. Because we focus on an NBA regular season, it is natural to
assume N = 82 (though it is possible a player traded during the NBA regular season may
appear in more than 82 games, such as Mikal Bridges in the 2022-2023 NBA regular season).
To find the return cash flows, CF
i
, 1 i 82, we may use (1) and (5). Formally, let p
represent an active NBA player on team t
T and let g
= {g
1
, . . . , g
82
} be the ordered
18
. . .
0
CF
0
1
CF
1
2
CF
2
N
CF
N
Figure 1: Cash flow time line. A classical illustration of a sequence of financial cash flows.
Within the context of the NBA, we assume CF
0
represents the season salary and is thus a negative
cash flow to the organization. The remaining cash flows, CF
1
through CF
N
represent the dollar
conversion of the player’s on court production, which may be estimated using (1) and (5). Observe
CF
i
0 for 1 i N by (1) and (5). Because we assume a traditional NBA regular season for
illustration, N = 82 (though this may be adjusted to meet an analyst’s needs). For simplicity,
we assume the games are played at equally spaced intervals, though this assumption may also be
relaxed. See Section 4 for further discussion.
sequence of games in G of which t
appeared. Then,
CF
i,p
= SGV × GCP
g
i
t
,p
. (7)
By definition of (1) and (5), it is clear CF
i,p
0 for all 1 i N and p
. Hence, the
contractual return on investment for p
is the rate, r
p
, such that
CF
0,p
= SGV
N
X
i=1
GCP
g
i
t
,p
(1 + r
p
)
i
. (8)
We remark that any player traded during the regular season will require the standard adjust-
ments to (7) (we make these adjustments for all results in Section 3). We also remark briefly
that the framework in (8) may be adjusted for enhanced precision. For example, rather
than assume a player’s salary is a time zero lump sum payment, the true timing of salary
payments may be incorporated into (6). Similarly, there is no need to assume all games are
played on equally spaced intervals, and the true dates and time calculations may be made
more precise. Further, we consider only on court performance in the form of GCP, but it
is not unreasonable to credit off court revenue to players, such as with team jersey sales.
Lastly, N may be extended to also include play-off games, and the SGV or GCP metrics may
be adjusted to fit an analysts’ preference. As a final comment, the nature of (8) naturally
19
assigns more weight to early season performance, which may also be adjusted by reordering
or weighting the games to meet an analysts’ needs. It is the framework we propose that we
feel is of general value. Further discussion on potential enhancements or customization may
be found in Section 4.
3 Results
As an illustration, we now apply the methods of Section 2 to the pool of players participating
the 2022-2023 NBA regular season. We first briefly discuss the data and how it was obtained.
Next, we present cumulative sums of complete regular season GCPs. This is done to help val-
idate the GCP metric itself and demonstrate it has utility irrespective of player salary data.
Finally, the section concludes by presenting ROI calculations, the ultimate purpose of this
study. In support of reproducible research, the complete compiled data and replication code
may be found on a public github repository at https://github.com/jackson-lautier/nba roi.
3.1 Data
Our data comes from two publicly available sources. The first is the statistics page of
the NBA (National Basketball Association, 2023d). Because of the extensive nature of the
statistical categories ultimately utilized in the GCP calculation, we found the python package
nba api (Patel, 2018) of enormous value. Indeed, we compiled a novel dataset of box scores
of the form of Tables 2 and 3 for all 1,230 games of the 2022-2023 NBA regular season by
designing a custom game-by-game query wrapper for Patel (2018). The second is a complete
list of player salaries for the 2022-2023 NBA regular season from HoopsHype (2023) (with one
supplement for the player Chance Comanche (Spotrac, 2023)). Both of these sources were
combined into a novel dataset that includes both on court game-by-game performance in the
form of Tables 2 and 3 and player salary data. To obtain the data and replication code, please
navigate to the public github repository at https://github.com/jackson-lautier/nba roi.
20
3.2 Absolute Game Contribution Percentage
The first set of results is a histogram of all non-zero GCPs recorded for the 2022-2023 NBA
regular season, which is available in Figure 2. The histogram spans 25,892 GCP realizations,
and it helps us get a sense of the distribution of this novel metric. Specifically, we can
see that GCP realizes a peak near 10%, with a tail skewed to the right. The maximum
realized GCP was by Luka Donˇci´c at 33.8%, which occurred against the New York Knicks
on December 27, 2023. The game was notable because Donˇci´c scored 60 points while also
recording 21 rebounds and 10 assists. It was the first 60-point game in the history of the
Dallas Mavericks, a career high in rebounds for Donˇci´c, and, historically, the first 60-
20-10 game in NBA history (Associated Press, 2022). As a bit of informal verification for
the GCP metric, the maximum player salary ranges from 30-35% of the salary cap, subject
to years of service and other performance-based criteria (National Basketball Association,
2018). Hence, having a maximum realization of GCP for all players within the 30-35% range
is in this sense intuitively pleasing. (We note the GCP of Section 2.1 was developed without
regard to the 30-35% maximum salary; it is a satisfying coincidence.)
As a next set of results, we demonstrate how GCP may be used to assess the tipping
point of a player who performs very well but has a tendency to miss games against a player
that performs only reasonably well but does so consistently. The difficulty of comparing a
high-performing player with many missed games against an average-performing player with
few missed games has been a frequent source of consternation within the discourse of NBA
pundits (for example, Lowe (2020) and Mannix and Beck (2023) frequently cite games missed
as reasoning for preferring some players over others). Because a player receives a zero GCP
for any missed game (see Figure 3), we may find the break even point by taking a running
tally of GCP for the period in question, such as the entire 2022-2023 NBA regular season. In
effect, we are taking a present value of all GCPs at an interest rate of 0%. That is, for active
NBA player p
on team t
T with g
= {g
1
, . . . , g
82
} representing the ordered sequence of
21
0
250
500
750
0% 10% 20% 30%
Game Contribution Percentage
Number of Games
Figure 2: Game contribution percentage histogram. A distributional plot of the 25,892
non-zero GCP realizations for all players in the 2022-2023 NBA regular season. The GCP was
computed using the methods of Section 2.1. For reference, the maximum realized GCP was by
Luka Donˇci´c at 33.8%, which occurred against the New York Knicks on December 27, 2023. This
compares favorably to the 30-35% maximum player salary allowable under the NBA’s Collective
Bargaining Agreement (National Basketball Association, 2018).
games in G of which t
appeared, we have
PVGCP
p
=
X
g
GCP
g
t
,p
. (9)
As with (7), the adjustments to (9) are natural for any players traded over the time period
in question. We emphasize that (9) is directly comparable for all NBA players and does not
require standardization, such as per 100 possessions. This allows for analysts to use a single
metric to understand the impact of a player’s missed games, rather than computing a metric,
standardizing it, and then attempting to perform additional missed game value judgments
22
(e.g., Lowe, 2020; Mannix and Beck, 2023).
Table 4 presents the top fifty players in terms of PVGCP for the 2022-2023 NBA regular
season. We can see the top five performers are Damontas Sabonis, Nikola Joki´c, Joel Embiid,
Luka Donˇci´c, and Bam Adebayo. In general, our PVGCP metric arrives at a similar list of
top performers, as measured by the 2022-2023 Kia NBA Most Valuable Player award voting
(Associated Press, 2023a) and 2022-2023 Kia All-NBA selections (Associated Press, 2023b).
The PVGCP metric prefers Sabonis as the top performer, whereas Embiid won the Kia NBA
Most Valuable Player award. Table 4 has Embiid ranked 3rd in terms of PVGCP, though
Embiid was the top per game GCP performer. Further, the PVGCP metric has Sabonis at a
clear top spot, but he received only one 4th place MVP vote and 24 5th place votes. Hence,
it is not unreasonable to suggest that our GCP methodology is able to capture Sabonis’
consistent high level of contribution to his team’s on court performance and availability in a
way that other popular advanced metrics may overlook (that said, the win shares approach
(Sports Reference LLC, 2022) had Sabonis ranked second behind Joki´c (Sports Reference
LLC, 2023a)). Aside from win shares, no other Table 4 metric had Sabonis higher than 7th.
Further, all comparative metrics reported in Table 4 have Nikola Joki´c as the top performer,
which suggests that these popular advanced metrics may rely on similar overall approaches
and not offer enough diversity of perspective. For completeness, we note Berri and Bradbury
(2010) offers a critique of sports metrics proposed outside the scope of academic peer-review.
In this regard, we emphasize again that GCP is a measure of a player’s total contribution
to his team’s on court performance; it does not attempt to parse out “good” and “bad”
performance (review Section 2.1 as needed). This helps explain why players like Alperen
S¸eng¨un and Nikola Vuceˇci´c have high values of PVGCP despite playing for teams in the
Houston Rockets and Chicago Bulls that amassed paltry win percentages of 0.268 and
0.488, respectively (National Basketball Association, 2023c). As a further reflective note, it
appears PVGCP is partial to the traditional big man in that there is a healthy representation
of centers with high games played that were not recognized on many NBA award ballots
23
(e.g., Vuceˇci´c, S¸eng¨un, Claxton, Gobert, Zubac, Porzi¸n
gis, Valanˇci¯unas, Plumlee, oltl,
Looney, and Okongwu). Then again, the importance of the center position has been long
established in basketball treatments (e.g., Oliver, 2004, pg. 40), and more generally its depth
of representation in Table 4 is a useful insight for NBA player personnel decision-makers
tasked with allocating a capped player salary pool.
It is interesting to observe that there are multiple ways to obtain an impressive PVGCP.
As we’ve established, it is clear that players with any missed games will be directly penalized
in (9) in a way that differs from metrics based on cumulative on court statistics. Nonetheless,
it is possible for a player to perform so well in games played that they can amass a high
PVGCP despite accumulating many missed games. With PVGCP, we can obtain this exact
inflection point. This is the value of treating missed games as defaults, and it may offer
useful insights on its own merit. Consider Figure 3, which compares Anthony Davis and
Brook Lopez. From Table 4, we can see that Davis and Lopez accumulated nearly identical
PVGCPs at 11.86 and 11.83, respectively. Davis did so in 56 games (i.e., 26 defaults) whereas
Lopez did so in 78 games (i.e., only 4 defaults). The visual representation in Figure 3 makes
the difference in consistency readily apparent. In other words, Lopez, through his consistent
availability and steady performance in 78 games was able to reach the same level of PVGCP
as Davis for the 2022-2023 NBA season. Because Lopez earned $13,906,976 in comparison
to Davis at $37,980,720 for the 2022-2023 NBA season (HoopsHype, 2023), this information
may be of interest to NBA player personnel decision makers. (Davis had a very strong 2023
NBA postseason, which is an important consideration not made within this analysis.) We
arrive at the formal ROI calculations in Section 3.3.
3.3 Return on Investment
The final component of our effort and the ultimate purpose of this study is to combine the
absolute GCP results of Table 4 with each player’s salary to perform a contractual realized
ROI calculation in the form of (8). The first step is to calculate the SGV proposed in (5).
24
Rank Player GP PVGCP GCPpg PER WS BPM VORP RAPTOR
1 Domantas Sabonis 79 16.81 0.213 23.50 12.60 5.80 5.40 8.66
2 Nikola Joki´c 69 15.04 0.218 31.50 14.90 13.00 8.80 20.31
3 Joel Embiid 66 14.81 0.224 31.40 12.30 9.20 6.40 12.82
4 Luka Donˇci´c 66 14.24 0.216 28.70 10.20 8.90 6.60 12.98
5 Bam Adebayo 75 14.10 0.188 20.10 7.40 1.50 2.30 5.69
6 Giannis Antetokounmpo 63 13.62 0.216 29.00 8.60 8.50 5.40 9.31
7 Evan Mobley 79 13.61 0.172 17.90 8.50 1.70 2.50 3.85
8 Nikola Vuceˇci´c 82 13.50 0.165 19.10 8.30 2.70 3.20 1.91
9 Julius Randle 77 13.01 0.169 20.30 8.10 3.70 3.90 5.64
10 Alperen S¸eng¨un 75 12.94 0.173 19.70 5.20 1.40 1.90 5.18
11 Jayson Tatum 74 12.88 0.174 23.70 10.50 5.50 5.10 8.99
12 Pascal Siakam 71 12.54 0.177 20.30 7.80 3.10 3.40 4.50
13 Shai Gilgeous-Alexander 68 12.36 0.182 27.20 11.40 7.30 5.60 9.86
14 Anthony Edwards 79 12.34 0.156 17.40 3.80 1.00 2.10 6.42
15 Nic Claxton 76 12.25 0.161 20.80 9.20 3.10 2.90 5.57
16 Rudy Gobert 70 12.22 0.175 18.90 7.80 0.70 1.40 5.25
17 Ivica Zubac 76 12.15 0.160 16.70 6.70 -0.90 0.60 2.15
18 Trae Young 73 12.00 0.164 22.00 6.70 3.30 3.40 9.12
19 Anthony Davis 56 11.86 0.212 27.80 9.00 6.30 4.00 9.77
20 Brook Lopez 78 11.83 0.152 18.40 8.00 2.10 2.50 8.70
21 Paolo Banchero 72 11.57 0.161 14.90 2.40 -1.50 0.30 -0.42
22 Kristaps Porzi¸n
gis 65 11.44 0.176 23.10 7.70 4.30 3.40 8.24
23 Scottie Barnes 77 11.35 0.147 15.50 5.00 0.40 1.60 4.62
24 Jonas Valanˇci¯unas 79 11.34 0.144 19.30 5.80 -0.40 0.80 0.55
25 Mason Plumlee 79 11.29 0.143 19.60 7.90 2.20 2.20 3.20
26 De’Aaron Fox 73 11.18 0.153 21.80 7.40 2.50 2.70 7.19
27 Jalen Brunson 68 11.16 0.164 21.20 8.70 3.90 3.50 8.14
28 Jakob oltl 72 11.16 0.155 21.00 6.00 1.90 1.90 3.45
29 DeMar DeRozan 74 11.14 0.151 20.60 8.50 2.00 2.60 7.38
30 Zach LaVine 77 11.04 0.143 19.00 7.10 1.90 2.70 5.53
31 Jarrett Allen 68 11.00 0.162 19.90 9.50 2.40 2.40 4.53
32 Fred VanVleet 69 10.94 0.159 17.00 6.50 2.50 2.90 10.01
33 Donovan Mitchell 68 10.76 0.158 22.90 8.90 6.30 5.00 9.45
34 Mikal Bridges 82 10.73 0.131 16.80 7.50 1.70 2.80 6.76
35 Jaylen Brown 67 10.68 0.159 19.10 5.00 1.30 2.00 4.12
36 Kevon Looney 82 10.61 0.129 17.80 8.70 2.10 2.00 6.09
37 Draymond Green 73 10.59 0.145 12.20 4.70 0.80 1.60 6.09
38 Spencer Dinwiddie 79 10.56 0.134 16.00 6.30 0.70 1.80 4.56
39 CJ McCollum 75 10.54 0.140 15.60 4.30 0.80 1.90 3.59
40 Dejounte Murray 74 10.49 0.142 17.00 4.70 1.00 2.10 3.07
41 Jordan Poole 82 10.46 0.128 14.60 3.20 -1.90 0.10 -0.44
42 Franz Wagner 80 10.44 0.130 15.90 5.40 -0.10 1.30 7.24
43 Jimmy Butler 64 10.40 0.162 27.60 12.30 8.70 5.80 10.11
44 Onyeka Okongwu 80 10.39 0.130 19.40 7.10 0.80 1.30 3.50
45 Damian Lillard 58 10.34 0.178 26.70 9.00 7.10 4.90 11.52
46 Jalen Green 76 10.30 0.136 14.50 1.80 -2.10 0.00 1.75
47 Ja Morant 61 10.30 0.169 23.30 6.00 5.70 3.80 8.39
48 Russell Westbrook 73 10.30 0.141 16.10 1.90 0.20 1.20 1.37
49 Darius Garland 69 10.29 0.149 18.80 7.60 2.40 2.70 8.95
50 James Harden 58 10.26 0.177 21.60 8.40 5.40 4.00 9.22
Table 4: Top performers: Absolute game contribution percentage. The top 50 performers
in terms of (9) for the 2022-2023 NBA regular season. For reference, we also present the number
of games played (GP), GCP per game (GCPpg), standard player efficiency rating (PER) (Sports
Reference LLC, 2023a), win shares (WS) (Sports Reference LLC, 2023a), box plus/minus (BPM)
per 100 possessions (Sports Reference LLC, 2023a), value over replacement player (VORP) (Sports
Reference LLC, 2023a), and regular season wins above replacement (RAPTOR) (FiveThirtyEight,
2023) for each player. The high value in each column has been noted in bold.
25
0%
10%
20%
30%
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
Game Number
Game Contribution Percentage
Anthony Davis (PVGCP: 11.86; Per Game GCP: 0.2118)
0%
10%
20%
30%
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
Game Number
Game Contribution Percentage
Brook Lopez (PVGCP: 11.83; Per Game GCP: 0.1517)
Figure 3: Game contribution percentage comparison. A game-by-game plot of GCP for
Anthony Davis (top) and Brook Lopez (bottom) for the 2022-2023 NBA regular season. Both
Davis and Lopez registered nearly an identical PVGCP (i.e., (9)) at 11.86 and 11.83, respectively,
despite a large difference in games played (56 versus 78, respectively). Because GCP is a single
game calculation, it treats missed games as defaults. Hence, Davis missed enough games and Lopez
played enough games to register a similar level of cumulative contribution as measured by PVGCP.
Because Lopez earned $13,906,976 in comparison to Davis at $37,980,720 for the 2022-2023 NBA
regular season (HoopsHype, 2023), this information may be of interest to NBA player personnel
decision makers.
Based on our data of 547 active NBA players for the 2022-2023 NBA season, we have S =
$4,472,678,188. Thus, SGV = $1,818,162. To avoid skewed calculations from players on
10-day contracts, we set a minimum games played requirement of 25 games. This limits
the calculation pool to 423 players. The top and bottom 50 performers in terms of ROI,
r, via (8), have been compiled in Tables 5 and 6, respectively. There are some interesting
observations.
We begin with the top performers. Immediately, we see that the highest salary in Table 5
26
is $4.215M, which belongs to Tyrese Haliburton. Because this salary is well below the mean
(median) player salary of $10.022M ($5.122M) for all players playing at least 25 games during
the 2022-2023 NBA regular season, it is clear that the biggest returns belong to players signed
to small value contracts that also contribute meaningfully in terms of on court production.
In other words, the ROI calculation prefers players with a small initial investment (i.e., CF
0
in Figure 1) that produce valuable game-by-game output (i.e., CF
i
, 1 i 82 in Figure 1).
This insight is perhaps elementary, but the methods we propose lead to a direct framework to
identify which players have outperformed their salaries and by how much, neither of which is
a straightforward calculation. If we combine this information with the NBA team salary cap
restrictions, then it may be used to identify market inefficiencies in hopes of optimizing team
roster construction. On the player side, this information may be used in upcoming contract
negotiations. (It is notable that a number of players in Table 5 have signed contracts with
large raises for the upcoming 2023-2024 NBA season: e.g., Tre Jones, Max Strus, Austin
Reaves, Jock Landale, Desmond Bane, Gabe Vincent, Jordan Poole, Shake Milton, Tyrese
Haliburton (Associated Press, 2023c)). Additionally, it is of interest to observe that there
is limited overlap with Table 4. Indeed, only Alperen S¸eng¨un and Jordan Poole appear in
both tables. This again highlights the importance of the initial investment in calculating an
ROI with (8).
The lowest returns in Table 6 offer another set of interesting observations. As expected,
there are many large contracts in Table 6, many of which are well above the 75th percentile
salary of $13.64M for all players playing at least 25 games during the 2022-2023 NBA regular
season. As the opposite reasoning of the previous paragraph would suggest, it requires much
stronger on court performance (i.e., CF
i
, 1 i 82) to overcome a much higher initial
investment (i.e., CF
0
). In addition, there are many highly decorated NBA players in Table 6,
such as Stephen Curry, LeBron James, Kevin Durant, and Giannis Antetokounmpo. This
may be surprising at first glance, but we offer a few reasonable explanations. First, many
players in Table 6 missed games in the 2022-2023 NBA regular season. Quite simply, it
27
Rank Player Salary GP PVGCP ROI (%)
1 Tre Jones $1.783 68 8.228 0.132
2 Kevon Harris $0.509 34 1.778 0.122
3 Nick Richards $1.783 65 6.766 0.113
4 Ayo Dosunmu $1.564 80 6.921 0.108
5 Max Strus $1.816 80 7.336 0.106
6 Anthony Lamb $0.695 62 4.734 0.096
7 Christian Koloko $1.500 58 3.851 0.095
8 Austin Reaves $1.564 64 6.594 0.094
9 Jock Landale $1.564 69 5.546 0.094
10 Jose Alvarado $1.564 61 5.475 0.092
11 Jaden McDaniels $2.161 79 8.587 0.087
12 Daniel Gafford $1.931 78 9.111 0.086
13 Kevin Porter Jr. $3.218 59 8.968 0.086
14 Kenyon Martin Jr. $1.783 82 7.208 0.086
15 Santi Aldama $2.094 77 6.385 0.080
16 Desmond Bane $2.130 58 7.823 0.079
17 Bol Bol $2.200 70 5.524 0.077
18 Alperen S¸eng¨un $3.375 75 12.943 0.077
19 Drew Eubanks $1.968 78 8.166 0.077
20 Herbert Jones $1.785 66 7.614 0.076
21 Jordan Goodwin $1.280 62 5.189 0.075
22 Naji Marshall $1.783 77 6.417 0.073
23 Immanuel Quickley $2.316 81 8.902 0.073
24 Gabe Vincent $1.816 68 6.048 0.073
25 Tyrese Maxey $2.727 60 7.274 0.073
26 Dennis Smith Jr. $2.133 54 5.776 0.068
27 Jaylen Nowell $1.931 65 4.538 0.067
28 Terance Mann $1.931 81 6.528 0.066
29 Kenrich Williams $2.000 53 5.004 0.065
30 Orlando Robinson $0.386 31 2.111 0.063
31 Aaron Wiggins $1.564 70 4.695 0.062
32 Naz Reid $1.931 68 6.862 0.060
33 Troy Brown Jr. $1.968 76 5.707 0.060
34 Isaiah Stewart $3.433 50 6.489 0.059
35 Jeremiah Robinson-Earl $2.000 43 3.277 0.059
36 Walker Kessler $2.696 74 9.751 0.059
37 Duane Washington Jr. $0.629 31 1.735 0.058
38 Wenyen Gabriel $1.879 68 5.852 0.057
39 John Konchar $2.300 72 5.006 0.057
40 Jordan Poole $3.901 82 10.461 0.056
41 Shake Milton $1.998 76 5.524 0.056
42 Andrew Nembhard $2.244 75 6.998 0.056
43 Damion Lee $2.133 74 4.725 0.054
44 Isaiah Jackson $2.574 63 5.796 0.054
45 Isaiah Livers $1.564 52 3.818 0.054
46 Keldon Johnson $3.873 63 8.391 0.053
47 Tyrese Haliburton $4.215 56 7.964 0.053
48 Javonte Green $1.816 32 2.074 0.052
49 Trendon Watford $1.564 62 5.130 0.051
50 Jericho Sims $1.640 52 3.731 0.049
Table 5: Top 50 performers: Return on investment. The top 50 performers in terms of (8)
for the 2022-2023 NBA regular season, based on a minimum of 25 games played. For reference, we
also include the player salary (HoopsHype, 2023) in millions, games played (GP), and PVGCP, as
calculated with (9).
is difficult to overcome a large initial investment with many subsequent zero cash flows.
Second, we do not include playoff games in the calculations for Table 6. If NBA personnel
decision makers put a premium on playoff performance (a very reasonable supposition),
28
then the calculations in Table 6 are missing an important component of the contractual
value of the highest paid NBA players. Similarly, we only consider on court performance,
and we ignore off court value vis-´a-vis jersey sales, ticket sales, television revenue, and other
potential pecuniary production that is a likely income component to teams rostering the
NBA’s most popular players. We attempted to value on court performance only by design,
but this is a straightforward adjustment to the ROI framework we propose. Additional
related discussion may be found in Section 4. As a final reference point, the highest 2022-
2023 salary was $48.07, which belonged to Stephen Curry. Assuming all 82 games played,
the break-even IRR implies a per game cash flow of $0.586M. Assuming an SGV of $1.818M,
as calculated above, this implies a per game GCP of 32.24%. Again, this is quite close to the
maximum player salary of 30-35% per the NBA’s CBA (National Basketball Association,
2018) and is an additional informal validation of our approach.
As a final curiosity of the ROI framework we propose, it is of interest to examine a scatter
plot of ROI by salary. In other words, player compensation in the NBA is effectively formulaic
and prescribed by the National Basketball Association (2018). Thus, for players bracketed
within certain salary ranges, it is useful to identify which players generate the relative best
contractual ROI. We do exactly this in Figure 4. The best relative performers are at the top
of the resulting hockey stick shape, e.g., by increasing player salary: Tre Jones, Kevin Porter
Jr., Franz Wagner, Evan Mobley, Brook Lopez, Domantas Sabonis, Nikola Joki´c, Giannis
Antetokoumpo, and Russell Westbrook. Conversely, the worse relative performers are at the
bottom of the hockey stick shape, e.g., Bryn Forbes, Patty Mills, Landry Shamet, Richaun
Holmes, Duncan Robinson, Kyle Lowry, Andrew Wiggins, and Bradley Beal. Furthermore,
the overall shape of the scatter plot in Figure 4 is itself instructive. Because it is difficult for
higher salary players to generate a break-even ROI based only on regular season on court
performance, Figure 4 implies that a considerable component of the expectation for maximum
salary players is play-off performance. As a final caveat, the results will likely change with a
different single game metric, different game values, or methods that go beyond just on court
29
Rank Player Salary GP PVGCP ROI (%)
423 Derrick Rose $14.521 27 1.23 -0.080
422 John Wall $47.346 34 3.51 -0.070
421 Evan Fournier $18.000 27 1.33 -0.047
420 Andrew Wiggins $33.617 37 4.76 -0.039
419 Ben Simmons $35.449 42 5.33 -0.038
418 Garrett Temple $5.156 25 0.52 -0.037
417 Duncan Robinson $16.902 42 2.10 -0.032
416 Richaun Holmes $11.215 42 1.53 -0.032
415 Karl-Anthony Towns $33.833 29 4.58 -0.031
414 Davis Bertans $16.000 45 1.62 -0.030
413 Khris Middleton $37.984 33 3.63 -0.029
412 Bradley Beal $43.279 50 7.11 -0.026
411 Stephen Curry $48.070 56 8.72 -0.023
410 LeBron James $44.475 55 9.15 -0.022
409 Kyle Lowry $28.333 55 6.81 -0.022
408 Zion Williamson $13.535 29 4.67 -0.022
407 Klay Thompson $40.600 69 7.26 -0.022
406 Gordon Hayward $30.075 50 5.49 -0.022
405 Paul George $42.492 56 9.24 -0.021
404 Tobias Harris $37.633 74 8.33 -0.020
403 Bryn Forbes $2.298 25 0.71 -0.020
402 Michael Porter Jr. $30.914 62 6.29 -0.020
401 Collin Sexton $16.700 48 4.66 -0.020
400 Wendell Moore Jr. $2.307 29 0.53 -0.020
399 Furkan Korkmaz $5.000 37 1.13 -0.020
398 Kawhi Leonard $42.492 52 7.98 -0.019
397 Joe Harris $18.643 74 4.85 -0.019
396 Boban Marjanovic $4.101 31 0.80 -0.019
395 Damian Lillard $42.492 58 10.34 -0.018
394 Patty Mills $6.479 40 1.68 -0.018
393 Matthew Dellavedova $2.629 32 0.68 -0.018
392 Brandon Ingram $31.651 45 6.60 -0.017
391 DeAndre Jordan $10.734 39 3.11 -0.017
390 Devin Booker $33.833 53 8.52 -0.017
389 Myles Turner $35.097 62 9.60 -0.017
388 Al Horford $26.500 63 6.92 -0.016
387 Kevin Durant $44.120 47 7.86 -0.016
386 Steven Adams $17.927 42 6.66 -0.016
385 Kira Lewis Jr. $4.004 25 0.91 -0.015
384 Gary Harris $13.000 48 3.17 -0.015
383 Robert Covington $12.308 48 3.33 -0.015
382 Doug McDermott $13.750 64 4.07 -0.015
381 Landry Shamet $9.500 40 2.83 -0.015
380 Chris Paul $28.400 59 7.52 -0.015
379 Jimmy Butler $37.653 64 10.40 -0.014
378 Jrue Holiday $34.320 67 9.82 -0.014
377 Nicolas Batum $19.700 78 5.70 -0.014
376 Jamal Murray $31.651 65 9.22 -0.014
375 Zach LaVine $37.097 77 11.04 -0.013
374 Giannis Antetokounmpo $42.492 63 13.62 -0.013
Table 6: Bottom 50 performers: Return on investment. The bottom 50 performers in
terms of (8) for the 2022-2023 NBA regular season, based on a minimum of 25 games played. For
reference, we also include the player salary (HoopsHype, 2023) in millions, games played (GP), and
PVGCP, as calculated with (9).
performance. Further discussion may be found in Section 4.
30
Brook Lopez
Domantas Sabonis
Evan Mobley
Franz Wagner
Giannis Antetokounmpo
Kevin Porter Jr.
Nikola Jokic
Russell Westbrook
Tre Jones
Andrew Wiggins
Bradley Beal
Bryn Forbes
Duncan Robinson
Kyle Lowry
Landry Shamet
Patty Mills
Richaun Holmes
0%
10%
0 10 20 30 40 50
Player Salary (Millions)
Return on Investment (ROI)
Figure 4: Relative return on investment by salary. A scatter plot of contractual ROI by salary
via (8) for the 2022-2023 NBA regular season. Because player salary is generally deterministic by
National Basketball Association (2018), this plot allows for relative comparisons within each salary
bracket. For example, for players in the $30M-$35M range, Nikola Joki´c generated a higher relative
regular season ROI than Andrew Wiggins. The mean line was generated by the loess function in
R Core Team (2022). The scatter plot shape is of interest, too, as it demonstrates maximum salary
players generally struggle to produce a break-even ROI based on regular season performance only.
4 Discussion
The NBA is big business, and no small part is due to the over $4.4 billion in annual player
compensation (HoopsHype, 2023). Given the salary cap restrictions of the NBA (National
Basketball Association, 2018), it is of paramount importance to team on court success to
appropriately compensate players for on court performance. Despite this, there are no known
studies that present a framework to measure a player’s contractual ROI. This study is thus
the first known attempt.
Our approach unfolds in five parts. We first decide on an investment time horizon over
31
I. Select Time
Period
Decide on a mea-
surement time
horizon (e.g., one
NBA regular sea-
son)
II. Estimate
GCP
Estimate a player’s
game contribution
percentage (e.g.,
GCP or an alter-
native) for each
game over the time
period in I
III. Estimate
SGV
Estimate a dollar
value of each game
in the measurement
time horizon (each
game need not have
the same value)
IV. Create Cash
Flows
Take an element-
wise product of the
vectors in II and
III to create a se-
ries of realized cash
flows per player
over the measure-
ment time horizon
V. Perform ROI
Calculations
Treat the player
salary as an in-
vested (negative)
cash flow with IV
as the realized
(positive) cash
flows to perform
the desired finan-
cial analysis
Figure 5: NBA contractual ROI estimation framework summary.
which performance will be measured. The next step is computing a GCP metric. (The
GCP we propose in Section 2.1, via (1), is itself a novel contribution to the field of on
court basketball player assessment metrics. Because (1) is calculated per game, cumulative
metrics such as PVGCP, via (9), allow analysts to assess the impact of missed games in a
single calculation (e.g., Figure 3). This has long been a known issue in the NBA (Wimbish,
2023). Additionally, PVGCP may offer a fresh perspective on player evaluation, given the
general consensus of the other popular player evaluation metrics reported in Table 4; i.e.,
PER, WS, BPM, VORP, and RAPTOR unanimously ranking Joki´c first, whereas PVGCP
ranks Sabonis first.) After calculating GCP, the third step is to estimate the dollar value
of each NBA game in the measurement period (e.g., the SGV). Fourth, the GCP and SGV
calculations are combined to convert a player’s on court per game performance into a series
of realized cash flows. From this, the fifth and final step is to perform standard financial
calculations by using the player’s salary as invested (i.e., negative) cash flows and the newly
created income (i.e., positive) cash flows from step four. Our novel framework is summarized
in Figure 5.
The potential value of our proposed framework is illustrated in Figure 4, which may be
used by NBA player personnel decision makers and NBA player agents alike in contract
negotiations. Additionally, voters for NBA regular season awards may be interested in the
results of Table 4 or 5. Indeed, the Kia NBA Most Valuable Player award seems like a
32
good candidate for the consideration of PVGCP or ROI-type calculations. In terms of
forecasting, it is not difficult to see how player on court projections may be used to produce
a distribution of GCP realizations, which may then be used to estimate the dollar or trade
value of draft picks or swaps or for potential trades more generally. Further, because player
contracts are highly regulated by the NBA CBA (National Basketball Association, 2018),
the ROI calculation methods herein may also be used for validation and fairness purposes
(e.g., Figure 2 and the break-even calculations of Section 3.3 suggest the maximum salary
restriction of 30-35% of a team’s salary cap appears reasonable). GCP may also be used
in sports injury-related or performance-based studies. For example, Page et al. (2013) look
at the effect of minutes played and usage on a player’s production curve over the course of
their career. Within the model, the Game Score (Sports Reference LLC, 2023b) is used as a
measure of production. Our GCP offers an alternative measure for a similar analysis.
In closing, we again emphasize the main contribution of this study is a framework to
measure realized contractual ROI for NBA players. As such, some simplifying assumptions
have been made, and it is possible our methodology may be customized or enhanced. For
example, the fields we select for the GCP calculation in Table 1 are just one such proposal.
These may be easily edited to meet the likely differing views of NBA analysts (NBA teams
may also possess more detailed player evaluation data than what is publicly available, which is
a further motivation for alternative field selections). Further, in (1), we use a simple, uniform-
like weighting system for the importance of each field in Table 1. Alternative weighting
schemes are also possible. For example,
¨
Ozmen (2016) analyzes the marginal contribution of
game statistics across various levels of competitiveness in the Euroleague to win probability.
Hence, a similar analysis could be utilized to vary the weighting scheme of (1), if desired.
Instead, additional precision may be used to assign the weights within GCP, such as refining
the quality of a field-goal attempt (e.g., Shortridge et al., 2014; Daly-Grafstein and Bornn,
2019) or accounting for peer (i.e., teammate) and non-peer (i.e., opponent) effects (e.g.,
Horrace et al., 2022). Even more, the GCP may be ignored altogether and replaced with an
33
alternative per game evaluation metric. As long as the percentage and per game properties
hold, many alternatives to GCP are valid.
Beyond changes to the GCP metric, the ROI methods of Section 2.2 may be enhanced or
customized, too. For example, we assume the entire player salary is a time zero investment.
Instead, the actual payment dates of a player’s salary may be used. In the same way,
the actual game dates may be used instead of assuming 82 equally spaced per game cash
flows. Further, we use a uniform weight for each game, and the nature of (8) implicitly
weights early season games more heavily than later season games. As an alternative, it
may be desirable to assign different weights to each game based on its importance (i.e., the
proverbial “big game”). For example, Teramoto and Cross (2010) is an an example of how
weighting schemes may differ for playoff games versus regular season games in the NBA. Or,
to avoid the implicit weighting of (8), it may be prudent to randomize the order of the games
and calculate a distribution of realized ROI calculations. Indeed, the SGV methodology of
(5) is quite rudimentary and is thus ripe for additional study. Furthermore, we consider only
regular season games. While this is natural for regular season award considerations, there is
the obvious curiosity of how the calculations in Section 3.3 would change with the inclusion
of playoff games or even off court revenue, such as jersey sales. We close with a hopeful note
in that the suggestions of this and the previous paragraph may motivate additional study.
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