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1551
A LICENSE TO PLAY: REGULATING
LOCATION-BASED AUGMENTED REALITY
GAMEPLAY ON PUBLIC PROPERTY
Kate Johnson, Evan Ringel & Amanda Reid
*
This novel research sits at the intersection of augmented
reality gameplay and government licenses for use of public
property. Governments have long used licensing schema to
assure public safety and order. Augmented reality gameplay on
public lands presents a new, contested use of public
property. Under our proposed licensing scheme, those wishing
to engage in location-based augmented reality (LoBAR)
gameplay on public lands would need a license. This proposal
is akin to how governmentsfederal, state, and municipal
have authorized permit schema for use of public property,
including rock climbing, geocaching, street performing, and
film photography. Our Article offers sample legislation for
policymakers to license LoBAR gaming, and a sample license
application is included in the Appendix.
* Kate Johnson is a blockchain software engineer from Washington DC. In 2022, she
graduated from the University of North Carolina at Chapel Hill with a Masters in Media and
Communication. Her M.A. thesis focused on the strategic uses of virtual and augmented
reality in marketing.
Evan Ringel is a Ph.D. student at the University of North Carolina Hussman School of
Journalism and Media; Media Law Fellow, UNC Center for Media Law and Policy; Graduate
Student Affiliate, UNC Center for Information and Public Life (CITAP). In 2021, he earned
dual degrees: J.D. from University of North Carolina School of Law, and M.A. from the
University of North Carolina Hussman School of Journalism and Media.
Amanda Reid is an Associate Professor at the University of North Carolina Hussman
School of Journalism and Media; Faculty Co-Director, UNC Center for Media Law and Policy;
Faculty Research Affiliate, UNC Center for Information and Public Life (CITAP).
The authors are grateful for thoughtful feedback from Professor Eric Goldman, Professor
Eric E. Johnson, and participants of the 2023 Symposium, The Intersection of Law &
Technology.” And special thanks are extended to the editors of the UGA Law Review,
including Savannah Grant, Tripp Keeffe, and Millie Price.
The proposal herein is intended to provoke a conversation about regulating contested uses
of LoBAR gameplay on public property. Questions or comments should be directed to
1
Johnson et al.: A License to Play
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1552 GEORGIA LAW REVIEW [Vol. 57:1551
TABLE OF CONTENTS
I. INTRODUCTION ................................................................. 1554
II. AUGMENTED REALITY GAMING ...................................... 1558
A. LOCATION-BASED AUGMENTED REALITY (LOBAR)
GAMES ................................................................... 1558
B. WHY LOBAR GAMES ARE POPULAR ......................... 1563
1. Individual-Level Benefits .............................. 1566
2. Community-Level Benefits ............................ 1568
III. POLICYMAKER CONCERNS & REGULATORY INTERVENTIONS
................................................................................... 1571
A. CONTESTED USE OF PUBLIC PROPERTY .................. 1571
B. REGULATORY INTERVENTIONS .............................. 1575
1. Background and Enactment of Milwaukee
County’s LoBAR Ordinance .......................... 1575
2. LoBAR Game Permits and the First Amendment:
Candy Lab v. Milwaukee County ................. 1578
C. OTHER SCHOLARLY PROPOSALS TO REGULATE LOBAR
GAMEPLAY ............................................................. 1581
IV. LICENSE TO PLAY .......................................................... 1582
A. PROPOSAL: AN INDIVIDUAL LICENSE FOR LOBAR
GAMEPLAY ............................................................. 1582
B. SAMPLE LEGISLATION: LOBAR GAMEPLAY LICENSE 1589
2
Georgia Law Review, Vol. 57, No. 4 [2023], Art. 3
https://digitalcommons.law.uga.edu/glr/vol57/iss4/3
2023] A LICENSE TO PLAY 1553
1. Purpose and Intent ........................................ 1589
2. Scope; Authority ............................................. 1590
3. Definitions ...................................................... 1590
4. Gameplay LicenseRequired ......................... 1590
5. Types of Gameplay Licenses .......................... 1590
6. Gameplay License Application ...................... 1591
7. Issuance or Denial of Gameplay License ...... 1592
8. Fees ................................................................. 1593
9. Notification and Appeals ............................... 1593
10. Assignability .................................................. 1593
11. Indemnification ............................................. 1594
12. Enforcement ................................................... 1594
13. Rights of Violators ......................................... 1594
C. THE CONSTITUTIONALITY OF LOBAR LICENSING .... 1595
V. CONCLUSION ................................................................... 1601
VI. APPENDIX ...................................................................... 1603
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Johnson et al.: A License to Play
Published by Digital Commons @ University of Georgia School of Law, 2023
1554 GEORGIA LAW REVIEW [Vol. 57:1551
I. INTRODUCTION
This research sits at the intersection of augmented reality
gameplay and government licenses for use of public property.
Governmentsfederal, state, and locallicense various uses of
public property. To regulate “competing uses” of public forums,
governments often impose a permit requirement.
1
Recreational
activities on public property can require special permissions, like
hiking,
2
camping,
3
fishing,
4
picnicking,
5
and group exercising.
6
1
See, e.g., Forsyth Cnty. v. Nationalist Movement, 505 U.S. 123, 130 (1992) (“[T]o regulate
competing uses of public forums, [the government] may impose a permit requirement on those
wishing to hold a march, parade, or rally.”).
2
See, e.g., Half Dome Permits for Day Hikers, NATL PARK SERV.,
https://www.nps.gov/yose/planyourvisit/hdpermits.htm (last visited June 17, 2023) (“Permits
to hike . . . are required seven days per week . . . .”); Palouse to Cascades State Park Trail
Registration, W
ASH. STATE PARKS, https://www.parks.wa.gov/1089/Palouse-to-Cascades-
State-Park-Trail-Reg (last visited June 17, 2023) (“Registration is required for [hiking] the
trail.”); Grandfather Mountain State Park, N.C.
STATE PARKS, https://www.ncparks.gov/state-
parks/grandfather-mountain-state-park (last visited June 17, 2023) (“[F]ree permits are
required and must be filled out at the trailhead prior to hiking.”).
3
See, e.g., 36 C.F.R. § 2.10(a) (2022) (“The superintendent may require permits, designate
sites or areas, and establish conditions for camping.”); 2 COLO. CODE REGS. § 405-7:704(1)
(2017) (“No person shall camp in designated campgrounds or use any campground facilities
of any park or recreation area unless such use is by authority of a valid campground-use
permit issued by the Colorado Parks and Wildlife.”); 4 V
A. ADMIN. CODE § 5-30-150(A) (2010)
(“Camping will be conducted only under a valid reservation.”).
4
See, e.g., MD. CODE ANN., NAT. RES. § 4-604 (2021) (“Any person 16 years or older shall
secure an angler’s license to fish in the nontidal waters . . . .”); N.C. GEN. STAT. § 113-270.1B
(2019) (“[N]o person may . . . fish . . . without having first procured a current and valid license
authorizing the activity.”).
5
See 36 C.F.R. § 2.11 (2022) (allowing conditions to be imposed for picnicking in permitted
areas); 2 COLO. CODE REGS. § 405-7:706 (2021) (requiring picnickers to first obtain a permit);
N.Y. COMP. CODES R. & REGS. tit. 9, § 372.7 (2019) (requiring picnics of more than twenty-
five people to first obtain a permit); CITY OF SACRAMENTO, CAL., PARK USE GUIDE:
FREQUENTLY ASKED QUESTIONS, https://www.cityofsacramento.org/-
/media/Corporate/Files/ParksandRec/Permits/PermitPark_AppSPRev052022.pdf?la=en (last
visited June 17, 2023) (granting exclusive access to certain park areas for picnics with
permits).
6
See, e.g., N.C. DEPT OF NAT. CULTURAL RES., ROCK CLIMBING MANAGEMENT GUIDELINES,
https://files.nc.gov/ncparks/north-carolina-state-parks-rock-climbing-management-
guidelines.pdf
(last visited June 17, 2023) (requiring a Special Activity Permit for group rock
climbing on public property); OC
PARKS, APPLICATION FOR GROUP INSTRUCTION,
https://www.ocparks.com/sites/ocparks/files/2022-
01/Application%20For%20Group%20Instruction%20-%20%28Fillable%29.pdf (last visited
4
Georgia Law Review, Vol. 57, No. 4 [2023], Art. 3
https://digitalcommons.law.uga.edu/glr/vol57/iss4/3
2023] A LICENSE TO PLAY 1555
Other, more expressive activities on public property can also require
government approval, including protests,
7
parades,
8
and still and
film photography.
9
Governments have long used licensing schema to assure public
safety and order. Augmented reality gameplay on public lands
presents a new, contested use of public property. Empirical studies
have shown that location-based augmented reality (LoBAR)
gameplay yields physical and psychosocial benefits.
10
However,
some community members have raised concerns about public health
and safety, traffic congestion, and property damage.
11
If left
June 17, 2023) (providing the permit application to conduct group instructions, such as tennis
lessons, on park grounds).
7
See, e.g., First Amendment Activity, NATL PARK SERV.,
https://www.nps.gov/calo/planyourvisit/sup-1st.htm (last visited June 17, 2023) (requiring a
Special Use Permit for First Amendment activities on public property in Cape Lookout);
H
ONOLULU, HAW., REV. ORDINANCES ch. 10, art. 1, § 10-1.3(5) (2021) (“Expressive activities
. . . require a permit when the expressive activity involves 150 or more persons.”).
8
See, e.g., HENRICO CTY., VA., CODE OF ORDINANCES § 22-419 (2010) (“It shall be unlawful
to conduct a parade within the county except in accordance with a permit . . . .”); B
OZEMAN,
MONT., CODE OF ORDINANCES § 34.08.040 (2011) (requiring parade conductors to maintain
current and valid permits); NEW ORLEANS, LA., CODE OF ORDINANCES § 154-1651 (1956)
(requiring a permit to conduct a parade in New Orleans).
9
See, e.g., Filming & Still Photography Permits, NATL PARK SERV.,
https://www.nps.gov/aboutus/news/commercial-film-and-photo-permits.htm (last visited
June 17, 2023) (“There are some circumstances when a permit is needed for commercial still
photography.”); F
LA. ST. PARKS, FEE SCHEDULE,
https://www.floridastateparks.org/sites/default/files/inline-
files/2021_05_10%20FSP%20Fee%20Schedule%2005.2022.pdf (last visited June 17, 2023)
(“Photography is permitted without [a permit] . . . except where normal park operations are
disrupted . . . .”); F
LA. DEPT OF ENVT PROT., APPLICATIONPHOTOGRAPHY PERMIT FOR
PHOTOGRAPHY, VIDEOGRAPHY AND CINEMATOGRAPHY,
https://www.floridastateparks.org/sites/default/files/media/file/DRP-067%20ENABLED.pdf
(last visited June 17, 2023) (providing the application for a photography, videography, or
cinematography permit in Florida); N
ASHVILLE, TENN. BD. OF PARKS & RECREATION,
COMMERCIAL FILM VIDEO & PHOTOGRAPHY PERMIT APPLICATION,
https://www.nashville.gov/sites/default/files/2021-08/Commercial-Film-Video-Photography-
Permit-Application-2021.pdf?ct=1628521619 (last visited June 17, 2023) (providing the
application for film video and photography in Nashville).
10
See Alberto Ruiz-Ariza, Rafael Antonio Casuso, Sara Suarez-Manzano & Emilio J.
Martínez-López, Effect of Augmented Reality Game Pokémon GO on Cognitive Performance
and Emotional Intelligence in Adolescent Young, 116 C
OMP. & EDUC. 49, 5556 (2018) (finding
that Pokémon GO increased daily exercise in adolescents, improved their cognitive
performance, and improved social relationships).
11
See, e.g., Evan Bush, Des Moines Fed Up with Pokémon Go Players, Asks to “Opt Out” of
Game, THE SEATTLE TIMES (Sept. 1, 2016, 10:38 AM), https://www.seattletimes.com/seattle-
5
Johnson et al.: A License to Play
Published by Digital Commons @ University of Georgia School of Law, 2023
1556 GEORGIA LAW REVIEW [Vol. 57:1551
unregulated, some worry we risk a tragedy of the commons where
our public parks are overused.
12
Policymakers and commentators
have considered a variety of legal mechanisms to balance competing
interests at play with LoBAR gaming.
13
This is the first research to
consider the constitutionality of individual licenses for LoBAR
gameplay.
Licensing LoBAR gameplay sits comfortably within a genre of
licensing schema for other recreational activities on public
property.
14
The authors express no opinion on the advisability of the
breadth of such licensing schema, which includes licenses for
weddings on public beaches,
15
use of drones in state parks,
16
and
news/des-moines-fed-up-with-pokmon-go-players-asks-to-opt-out-of-game/ (“People are
flocking to the South King County city’s marina and beach park, which are home to
Pokéstops, Pokégyms and a plethora of the digital creatures themselves, of course. ‘We’re
talking 150, 200 people down at the marina, and we’re talking at night,’ said Sgt. Doug
Jenkins of the Des Moines Police Department. ‘It’s been a drain on the police resources.
People are driving in there after hours,’ Jenkins said. ‘It’s noise-related, they’re leaving their
garbage around. There are complaints that they’re smoking marijuana and drinking.’”).
12
See Garrett Hardin, The Tragedy of the Commons, 162 SCI. 1243, 1243 (1968) (theorizing
that finite, common resources can only support finite usage and that overuse leads to
depletion); see also Jin Ha Lee, Jason Yip, Adam Moore, Yeonhee Cho, Zale de Jong, Ryan
Kobashigawa & Alexander Escalera Sanchez, Users’ Perspectives on Ethical Issues Related to
Playing Location-Based Augmented Reality Games: A Case Study of Pokémon GO, 39 I
NTL J.
HUM.-COMPUT. INTERACTION 348, 349 (2023) (“What if the use of these [LoBAR] games leads
to a tragedy of the commons where public parks are overused?”).
13
See discussion infra section II.C.
14
States have long had the power to require a license to fish or hunt on public lands. See,
e.g., Dapson v. Daly, 153 N.E. 454, 454 (Mass. 1926) (“The Legislature has made provision for
the hunting of deer during a restricted period by those duly licensed. These regulations are
valid. The right to hunt deer exists and can be exercised only in accordance therewith.”
(citation omitted)); People v. Setunsky, 126 N.W. 844, 845 (Mich. 1910) (“That the Legislature
has power to regulate the taking of fish and game within the confines of the state, and the
waters that it owns, is unquestionable, not only as to time and place, but as to method. It is
upheld by the decisions of the federal and state courts generally, and has been so held in this
state.”); Leonard & Leonard v. Earle, 279 U.S. 392, 393 (1929) (finding a state business license
to harvest oysters did not violate the federal constitution).
15
See Wedding Permits, CAPE HATTERAS NATL SEASHORE: N.C.,
https://www.nps.gov/caha/planyourvisit/wedding-permits.htm (last visited June 17, 2023)
(presenting the permitting process for weddings at Cape Hatteras National Seashore).
16
See Remote Controlled Aircraft Permit, WASH. STATE PARKS & RECREATION COMMN,
https://www.parks.wa.gov/1080/Remote-Controlled-Aircraft (last visited June 17, 2023)
(requiring a permit for “remote controlled aircraft”); Photography & Filming Permits: Drones,
M
INNEAPOLIS PARK & RECREATION BD., https://www.minneapolisparks.org/rentals-
permits/photography__filming_permits/ (last visited June 17, 2023) (prohibiting drones from
6
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lotteries for access to national parks.
17
Others have raised concerns
about governments’ expansive permitting schema.
18
Scholars worry
that proliferation of permitting schema to engage in expressive
activities on public property poses a threat to First Amendment
freedoms.
19
In this vein, there are those who mount a robust critique
against the “permit power in the hands of government.”
20
Exercise
of this power has been called “dangerous” and it can serve as a
“stranglehold on individual behavior.”
21
Other scholars offer a more
charitable view of regulatory permits and praise their flexible and
contextual regulatory power.
22
The authors of this Article offer no
rejoinder to these thoughtful perspectives. The authors do not enter
this debate and do not make a normative case. Rather, the authors
taking off or landing on any property that is owned and operated by the Minneapolis Park
and Recreation Board without a permit).
17
See Enter a Lottery, RECREATION.GOV, https://www.recreation.gov/lottery/available (last
visited June 17, 2023) (administering lotteries for public access to certain areas of national
public lands because “given the high volume of interest, some opportunities require a lottery
process to limit traffic, [and] enhance your experience and reduce our footprint”).
18
See, e.g., Nathan W. Kellum, Permit Schemes: Under Current Jurisprudence, What
Permits Are Permitted?, 56 DRAKE L. REV. 381, 382 (2008) (“As a tool that empowers a
governmental entity to decide whether a particular message can be heard in the public arena,
permit schemes represent a significant threat to free speech, fueling more and more
controversy about their validity.”). Excessive “occupational licensing” is also ripe for critique.
See, e.g., Jeffrey Zients & Betsey Stevenson, Trends in Occupational Licensing and Best
Practices for Smart Labor Market Regulation, T
HE WHITE HOUSE: PRESIDENT BARACK OBAMA
(July 28, 2015, 12:01 PM), https://obamawhitehouse.archives.gov/blog/2015/07/28/trends-
occupational-licensing-and-best-practices-smart-labor-market-regulation (discussing the
benefits and consequences of occupational licensing).
19
Compare Kellum, supra note 18, at 383 (criticizing “a growing trend among government
bodies to promulgate and utilize permit schemes that effectively preempt protected
expression on public ways”), with Eric Biber & J.B. Ruhl, The Permit Power Revisited: The
Theory and Practice of Regulatory Permits in the Administrative State, 64 D
UKE L.J. 133, 137
(2014) (“Administrative permits are ubiquitous in modern society.”).
20
Richard A. Epstein, The Permit Power Meets the Constitution, 81 IOWA L. REV. 407, 417
(1995); see also Edan Burkett, Coordination or Mere Registration? Single-Speaker Permits in
Berger v. City of Seattle, 2010 BYU
L. REV. 931, 96162 (discussing impermissible permitting
actions by the government); John Juricich, Freeing Buskers’ Free Speech Rights: Impact of
Regulations on Buskers’ Right to Free Speech and Expression, 8 H
ARV. J. SPORTS & ENT. L.
39, 41 (2017) (“[P]ermitting schemes are but another piece of the broken clockwork of case
law governing busking.”).
21
Epstein, supra note 20, at 41617.
22
See Biber & Ruhl, supra note 19, at 228 (“[W]e have offered a framework for thinking
about the scope and design of regulatory permits, showing permitting to constitute a far more
flexible and contextual regulatory power than Professor Epstein’s critique assumed.”).
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only posit that LoBAR gameplay may be licensed to the extent that
other recreational activities (e.g., hiking) and expressive activities
(e.g., moviemaking) may be licensed on public lands.
To analyze the constitutionality of licensing LoBAR gameplay,
this Article proceeds in three parts. Part II outlines how LoBAR
games operate and explores the popularity of such games.
Researchers have identified benefits to the individual and to the
community from LoBAR gameplay, yet the proliferation of such
gameplay can raise concerns. Part III summarizes policymakers’
concerns and various regulatory interventions to navigate contested
uses of public property. The only court to consider a First
Amendment challenge to a special event permit requirement for
LoBAR gaming found that the content-neutral ordinance failed
intermediate scrutiny.
23
With the current jurisprudential landscape
in mind, Part IV offers sample legislation for policymakers to license
location-based augmented reality gaming. A sample license
application is included in the Appendix.
II. AUGMENTED REALITY GAMING
A. LOCATION-BASED AUGMENTED REALITY (LOBAR) GAMES
Augmented reality (AR) refers to the superimposition of digital
content onto a live video display from a mobile device’s camera.
24
This overlap creates the illusion that the digital content is present
in the user’s physical world. Video games have become an
increasingly popular form of media.
25
And software developers have
leveraged advances in technology to create location-based AR games
that superimpose gameplay over a player’s physical environment.
26
23
See Candy Lab Inc. v. Milwaukee Cnty., 266 F. Supp. 3d 1139, 1148, 1154 (E.D. Wis.
2017) (holding that the content-neutral ordinance failed intermediate-scrutiny).
24
See Augmented Reality, INTERACTION DESIGN FOUND., https://www.interaction-
design.org/literature/topics/augmented-reality (last visited June 17, 2023) (discussing the
basic premise and digital techniques of augmented reality).
25
See Tim Wulf & Matthew Baldwin, Being a Kid Again: Playing Pokémon GO Contributes
to Well-Being Through Nostalgia, 9 STUD. COMM. & MED. 241, 244 (2020) (“Video games have
become a substantial part of human media consumption, especially in the last couple of
decades.”).
26
See, e.g., Shaojung Sharon Wang & Chih-Ting Hsieh, Ubiquitous Pokémon GO: Human
Environment Relationships and the Location-Based Augmented Reality Game, 52 ENVT &
BEHAV. 695, 696 (2020) (describing the game’s use of augmented reality); see also Travis Alley,
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These LoBAR games combine the digital and physical worlds by
featuring the player location as a “key element” of gameplay.
27
Users are encouraged to move between real-world locations to
access different features within the game.
28
As a user moves around
a particular location, game tokens or rewards can be accumulated.
29
The first developer to harness LoBAR technology for gaming was
Niantic Labs: a tech startup originally housed within Google.
30
In
2012, Niantic launched Ingress, their first LoBAR mobile game,
which relied on existing technology from Google Earth, Streetview,
and Google Maps.
31
Niantic left Google in 2015, and in July 2016
the company launched Pokémon GO.
32
This LoBAR mobile game
was based on the “pocket monsters” found in the Pokémon universe
of trading cards, books, movies, and video games.
33
The release of Pokémon GO took the world by storm.
34
The game
was downloaded more than 250 million times on iPhones and
Pokemon Go: Emerging Liability Arising from Virtual Trespass for Augmented Reality
Applications, 4 TEX. A&M J. PROP. L. 273, 273 (2018) (“To catch these Pokémon, players must
physically walk around their environment . . . .”).
27
Lee et al., supra note 12, at 348 (“Location-based augmented reality (LBAR) games,
which blend the digital world and the real-world via gameplay by featuring the player location
as a key element are becoming increasingly popular.”).
28
See id. at 349 (describing data on people feeling encouraged to go outside more and the
structure of the game requiring players to visit real-life locations).
29
Id. at 348.
30
Jessie Marchessault, Casual Play, Hardcore Community: Social and Spatial Ecosystems
in Location-Based Mobile Gameplay 11 (Sept. 2020) (unpublished M.A. thesis, Concordia
University) (on file with the Concordia University Spectrum Research Repository).
31
See id. (describing Ingress as “the first of its kind, location-based, augmented reality
mobile game”); see also Andrew L. Rossow, Gotta Catch a Lawsuit: A Legal Insight into the
Intellectual, Civil, and Criminal Battlefield Pokemon Go Has Downloaded onto Smartphones
and Properties Around the World, 16 J.
MARSHALL REV. INTELL. PROP. L. 329, 332 (2017)
(describing the app’s dependence on existing technology and intellectual property); Sara Gold,
When Pokemon Go(es) Too Far: Augmented Reality and Tort Law, 38 W
HITTIER L. REV. 161,
168 (2018) (“Pokemon GO [is not] the first-ever digital game to incorporate augmented-reality
technology. In 2012, Niantic released its first augmented-reality game, Ingress, which is
similar to Pokémon GO in that both games require players to travel to real-life locations to
interact with the game.”).
32
See Marchessault, supra note 30, at 11.
33
See Rossow, supra note 31, at 330 (defining pocket monsters as animated creatures that
“exist in the wild”).
34
See Alf Inge Wang, Systematic Literature Review on Health Effects of Playing Pokémon
GO, 38 E
NT. COMPUTING 1, 1 (2021) (“Pokémon GO is by far the most successful augmented
reality game ever released, and also one of the most successful mobile games of all time
grossed more than $4 billion in revenue and has nearly 600 million unique installs.”); see also
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Android mobile phones in its first three months.
35
By 2019 it had
been downloaded more than one billion times.
36
Pokémon GO users
traveled around battling with and capturing Pokémon, which
appeared as digital animal-like beings moving about a player’s
mobile device’s screen.
37
The mechanics of the game used the
player’s location to dictate which Pokémon creatures the player
would encounter and be able to capture.
38
Shortly after the game’s release, the appearance of rare Pokémon
(which were more difficult to find and capture) often led to huge
crowds flocking to a single location, as the Tweet in Figure 1 below
illustrates.
39
The caption on the Tweet reads, “A Wartortle just
showed up on Santa Monica Pier and HUNDREDS of people ran for
it. Absolutely insane #PokemonGo.”
40
Chia-Yen Hsieh & Tim Chen, Effect of Pokémon GO on the Cognitive Performance and
Emotional Intelligence of Primary School Students, 57 J. EDUC. COMPUTING RSCH. 1849, 1851
(2019) (“Among [AR games], Pokémon GO has gained significant fame in a very short time.
It is the first mass market app that is fully immersed into actual geographical space and that
transcends the virtual, the spatial, the social, and the physical.”).
35
See Jeremy Winslow, Pokémon GO Surpasses One Billion Downloads, GAMESPOT (July
31, 2019), https://www.gamespot.com/articles/pokemon-go-surpasses-one-billion-
downloads/1100-6468805/ (“Two months after market introduction, the game was
downloaded 500 million times. . . .”).
36
See id. (“[T]he mobile game has been downloaded more than one billion times since its
July 2016 launch.”).
37
Gold, supra note 31, at 123.
38
See id. (“The Pokémon Go smartphone app syncs with the Global Positioning System
(‘GPS’) to generate a map that displays the player’s real-life location, absent any street or
geographic names, and transforms these real-life landmarks into ‘Pokémon-specific’
buildings. In this virtual world, players can hunt for more than 300 species of Pokémon
characters, all modeled after the characters from the original franchise that launched in
Japan in 1996. To play, a player’s smartphone alerts him or her that a Pokémon character is
nearby, and then the player has to travel the short distance in order to locate and capture the
Pokémon by means of a virtual ‘Pokéball’ capturing device.”).
39
See Sam Thorne (@Strippin), TWITTER (July 13, 2016, 3:16 AM),
https://twitter.com/Strippin/status/753126057973342208.
40
Id.
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Figure 1: A photograph posted on Twitter in 2016 depicting
a large gathering of Pokémon GO players at a Santa Monica
pier.
Pokémon GO has continued to dominate in the LoBAR mobile
game market. While the game’s popularity has cooled since the
initial mania, Pokémon GO remains one of the most-played and
highest-grossing LoBAR games. The game grossed $1.3 billion in
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2021, the seventh-highest total for a mobile game.
41
In 2022, an
estimated seventy-nine million users played it at least once a
month.
42
To capitalize on consumer interest, Niantic Labs and other
companies have introduced similar games depicting characters from
franchises like NBA All-World,
43
Harry Potter,
44
Pikmin,
45
and The
Walking Dead.
46
Thus, Pokémon GO is just one example of the
practical and real world application of LoBAR technology. Market
researchers have projected average revenue growth of nearly forty
percent over the next decade for the augmented reality and virtual
reality industry.
47
These market projections are a strong indication
that LoBAR gaming will continue to be a source of entertainment
and revenue over the years to come.
48
41
See Craig Chapple, Pokémon GO Catches $6 Billion in Lifetime Player Spending, SENSOR
TOWER (June 2022), https://sensortower.com/blog/pokemon-go-6-billion-revenue (comparing
Pokémon GO’s revenue to other mobile games).
42
See Pokémon GO Live Player Count and Statistics, ACTIVEPLAYER.IO (June 2022),
https://activeplayer.io/pokemon-go/ (providing a table of the average monthly players from
August 2021 to January 2023).
43
Niantic, NBA and NBPA Usher in a New “NBA All-World” Mobile Game, NATL
BASKETBALL LEAGUE (Jan. 24, 2023, 12:08 PM), https://www.nba.com/news/niantic-nba-
and-nbpa-usher-in-new-nba-all-world-mobile-game.
44
See Nicole Carpenter, Harry Potter: Wizards Unite Is the Next Step Forward for
Augmented Reality Games, POLYGON (June 20, 2019, 9:00 AM),
https://www.polygon.com/2019/6/20/18683450/harry-potter-wizards-unite-preview-
augmented-reality-games-niantic (stating how both Pokémon GO and Wizards Unite use
augmented reality).
45
See Amanda Silberling, Pikmin Bloom, An AR Mobile Game, Is Niantic’s Next
Collaboration with Nintendo, TECHCRUNCH (Oct. 27, 2021, 4:29 PM),
https://techcrunch.com/2021/10/27/pikmin-bloom-an-ar-mobile-game-is-niantics-next-
collaboration-with-nintendo/ (stating how Pokémon GO’s creator is releasing another
augmented reality game inspired by Pokémon GO).
46
See Andrew Webster, The Walking Dead Is Getting a Pokémon GO-Style AR Game, THE
VERGE (Aug. 29, 2017, 4:35 PM), https://www.theverge.com/2017/8/29/16184500/the-walking-
dead-our-world-augmented-reality-game-iphone-android (stating how The Walking Dead is
getting an augmented reality game).
47
See Technavio, Augmented Reality and Virtual Reality Market Size to Grow by USD
162.71 Billion, CISION (Mar. 31, 2022), https://www.prnewswire.com/news-
releases/augmented-reality-and-virtual-reality-market-size-to-grow-by-usd-162-71-billion--
technavio-301513938.html (stating the projected growth of the augmented reality and virtual
reality market from 2020 to 2025).
48
See Global Augmented Reality Gaming Market (2021 to 2026)Industry Trends, Share,
Size, Growth, Opportunity and Forecasts, B
US. WIRE (Feb. 24, 2021, 11:24 AM),
https://www.businesswire.com/news/home/20210224005771/en/Global-Augmented-Reality-
Gaming-Market-2021-to-2026---Industry-Trends-Share-Size-Growth-Opportunity-and-
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B. WHY LOBAR GAMES ARE POPULAR
The immediate and unprecedented commercial success of
Pokémon GO left many commentators and scholars searching for an
explanation.
49
A frequent explanation for Pokémon GO’s popularity
was nostalgia on the part of the player,
50
as Pokémon characters
had been a fixture of entertainment media since they were first
introduced in 1996.
51
Scholars confirmed that nostalgia was a
“crucial” predictor of both a user’s intention to play Pokémon GO
and their subsequent enjoyment of the game.
52
Forecasts---ResearchAndMarkets.com (projecting “the global augmented reality gaming
market to reach a value of US$ 28.60 Billion by 2026”).
49
See, e.g., Ágnes Zsila, Gábor Orosz, Beáta Böthe, István Tóth-Király & Orsolya Király,
An Empirical Study on the Motivations Underlying Augmented Reality Games: The Case of
Pokémon Go During and after Pokémon Fever, 133 P
ERS. & INDIVIDUAL DIFFERENCES 56, 63
(2018) (“The popularity of Pokémon Go raises the question as to what motives drive players
to engage in this augmented reality game.”); Brian Barrett, The Quiet, Steady Dominance of
Pokémon GO, W
IRED (July 6, 2018, 7:00 AM), https://www.wired.com/story/pokemon-go-
quiet-steady-dominance/ (“It was completely uncharted territory. The initial fervor, that
global excitement around the game and the way it spread virally, globally, in such a short
period of time. It was a new experience . . . .”); Claire McNear, Five Years Later, “Pokémon
GO” Is Still a Sensation (No, Really), T
HE RINGER (July 9, 2021, 6:20 AM),
https://www.theringer.com/2021/7/9/22569369/pokemon-go-five-years-later (“Long after the
first crowds dissipated, Niantic’s game is setting user and profit records and has inspired a
community of die-hard fans.”); Alex Fitzpatrick, How “Pokémon GO” Took Over the World,
T
IME, https://time.com/4400791/pokemon-go-iphone-android-nintendo/ (last updated July 12,
2016, 9:54 AM) (“What explains Pokémon Go’s seemingly inexplicable popularity? Go offers
an interesting twist over most games in that players must set off and move around their
physical world.”).
50
See, e.g., Samuli Laato, Sampsa Rauti, A.K.M. Najmul Islam & Erkki Sutinen, Why
Playing Augmented Reality Games Feels Meaningful to Players? The Roles of Imagination
and Social Experience, 121 C
OMPUT. HUM. BEHAV. 1, 4 (2021) (“[S]tudies have discovered an
association between engagement with the game and nostalgia.”); Wulf & Baldwin, supra note
25, at 256 (“This research provides converging evidence that nostalgia is a considerable factor
in media use and well-being.”).
51
See Gold, supra note 31, at 163 (stating that the Pokémon GO characters are modeled
after the characters from the 1996 original franchise); see also Zsila et al., supra note 49, at
57 (noting the Pokémon franchise expanded and “movies, comics, trading cards, toys, and
other productions were manufactured as part of the ‘Gotta Catch ’Em All’ global media
sensation”).
52
See Wulf & Baldwin, supra note 25, at 256 (“Nostalgia was an even stronger predictor of
intention to play . . . .”). Researchers have found that nostalgia served to help Pokémon GO
players construct “meaningful” experiences while searching for Pokémon. See Laato et al.,
supra note 50, at 122 (“[N]ostalgia has been shown to be a stronger predictor of behavioral
inspiration.”). Note that while nostalgia seems to play a role in the continued success of
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Uses and gratification (U&G) theory suggests people seek out
various types of media based on their needs.
53
U&G researchers
traditionally identified four gratification categories: (1) diversion,
entertainment, and emotional release; (2) personal relationships
and social companionship; (3) personal identity and self-expression;
and (4) surveillance and other forms of information seeking.
54
New
media technologies can drive new gratifications.
55
For example,
scholars who study social media have identified other motivations
for media uses, including empowerment and social pressure.
56
The U&G paradigm can be applied to new technologies, like
augmented reality gaming.
57
U&G theory can serve to illuminate
Pokémon GO, other LoBAR games that would ostensibly trigger a similar sense of nostalgia
have failed, implying that other aspects of AR gameplay are also factors in commercial
success. See Michael McWhertor, Niantic Is Shutting Down Harry Potter: Wizards Unite,
P
OLYGON (Nov. 2, 2021), https://www.polygon.com/22759539/harry-potter-wizards-unite-
shutting-down-date-niantic (“Wizards Unite seemingly didn’t find the same wide audience of
Pokémon Go . . . .”).
53
See Elihu Katz, Jay G. Blumler & Michael Gurevitch, Uses and Gratifications Research,
37 PUB. OP. Q. 509, 514 (1973) (identifying various uses of media, like watching television or
listening to the radio, as ways people fulfill specific needs); see also Princely Ifinedo, Applying
Uses and Gratifications Theory and Social Influence Processes to Understand Students’
Pervasive Adoption of Social Networking Sites: Perspectives from the Americas, 36 I
NTL J.
INFO. MGMT., 192, 193 (2016) (stating that “[s]ocial and individual needs, which vary from
one person to another, constitute the main reasons why individuals use [social networking
systems],” and investigating the specific factors driving the pervasive use of social networking
systems within the U&G theory framework).
54
See CarrieLynn D. Reinhard & Brenda Dervin, Media Uses and Gratifications, in 21
ST
CENTURY COMMUNICATION: A REFERENCE HANDBOOK 506, 509 (2009) (“This basic four
appeared, for example, in a 1972 study by McQuail, Blumler, and Brown under the labels
diversion, personal relationships, personal identity, and surveillance (citing Denis McQuail
et al., The Television Audience: A Revised Perspective, in S
OCIETY OF MASS COMMUNICATION
135 (Denis McQuail ed., 1972))).
55
See S. Shyam Sundar & Anthony M. Limperos, Uses and Grats 2.0: New Gratifications
for New Media, 57 J. BROAD. & ELEC. MEDIA 504, 504 (2013) (proposing that “affordances of
media technology can shape user needs, giving rise to new and distinctive gratifications”).
56
See, e.g., Daniël G. Muntinga, Marjolein Moorman & Edith G. Smit, Introducing
COBRAs: Exploring Motivations for Brand-Related Social Media Use, 30 INTL J. ADVERT. 13,
3334 (2011) (identifying empowerment and social interaction as motivations for creating
consumers’ online brand-related activities); see also Anabel Quan-Haase & Alyson L. Young,
Uses and Gratifications of Social Media: A Comparison of Facebook and Instant Messaging,
30 B
ULL. SCI. TECH. & SOCY 350, 357 (2010) (finding three key motivations for why
participants joined Facebook).
57
See, e.g., Salvador Bueno, M. Dolores Gallego & Jan Noyes, Uses and Gratifications on
Augmented Reality Games: An Examination of Pokémon Go, 10 APPLIED SCI. 1, 2 (2020)
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LoBAR players’ unmet needs and to explain the gratifications they
receive during gameplay.
58
One survey of players suggests
gameplay is driven by content gratification (i.e., catching Pokémon),
process gratification (i.e., entertainment), game knowledge, and
achievement.
59
Another survey of players suggests the motives for
gameplay include game enjoyment, outdoor activity, ease of use,
challenge, and nostalgia.
60
Another group of researchers found the
two strongest motive for players were recreation and nostalgia.
61
Another study found that a top motivation for participation in
LoBAR games was exercise.
62
Researchers also found that active
LoBAR game players report a higher average step count than their
nonplaying peers.
63
Individual motivations for LoBAR gameplay are
(studying the motivations for using the augmented reality game of Pokémon GO); Ezlika M.
Ghazali, Dilip S. Mutum & Mei Yuen Woon, Multiple Sequential Mediation in an Extended
Uses and Gratifications Model of Augmented Reality Game Pokémon GO, 29
INTERNET RSCH.
504, 504 (2019) (studying the dimensions of U&G influences on the augmented reality game
of Pokémon GO); Juho Hamari, Aqdas Malik, Johannes Koski & Aditya Johri, Uses and
Gratifications of Pokémon Go: Why Do People Play Mobile Location-Based Augmented Reality
Games?, 35
INTL J. HUM.-COMPUT. INTERACTION 804, 805 (2019) (employing the U&G
framework to study the connection between gratifications from augmented reality games and
the desires to play and pay for the games); Zsila et al., supra note 49, at 5556 (researching
the motivations behind Pokémon GO players); Zsolt Demetrovics et al., Why Do You Play?
The Development of the Motives for Online Gaming Questionnaire (MOGQ), 43 B
EHAV. RSCH.
METHODS, 814, 81425 (2011) (suggesting that online gaming represents new ways to satisfy
basic human needs).
58
See Ghazali et al., supra note 57, at 506 (highlighting that past U&G studies “underline
the suitability of incorporating U&G as the underlying theory to explain players’
psychological needs in association with their gaming behaviours as it helps researchers
understand how and why players obtain gratification during their playing experience”).
59
Seongsoo Jang & Yi Liu, Continuance Use Intention with Mobile Augmented Reality
Games: Overall and Multigroup Analyses on Pokémon Go, 33 INFO. TECH. & PEOPLE 37, 37
(2020).
60
Hamari et al., supra note 57, at 81113.
61
Zsila et al., supra note 49, at 62; see also id. at 63 (“[T]he lowest scores were observed in
the case of skill development and escapism motives. Therefore, escaping from reality was not
a strong motivation for the respondents to engage in this augmented reality game.”).
62
See Jocelyn Evans et al., Motivations for Social Interaction: The Case of Pokémon Go
After the Fad Ended, 102 SOC. SCI. Q. 547, 548 (2021) (discussing exercise as a motivation for
the game).
63
See Alf Inge Wang, Systematic Literature Review on Health Effects of Playing Pokémon
Go, 38 ENT. COMPUTING 1, 6 (2021) (“The primary trend of the articles that report step-counts
is that active Pokémon Go players have a higher number of step-counts than non-players and
that Pokémon Go players significantly increased their step-count from before playing the
game.”).
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varied, yet researchers identify that consistent gratifications
include entertainment and recreation.
1. Individual-Level Benefits. LoBAR games offer benefits both for
the individuals that play them and for the communities that form
around gameplay. One of the notable individual benefits of LoBAR
games is an increase in exercise and physical fitness.
64
Research
suggests that eighty percent of Americans do not engage in
sufficient physical activity.
65
By combining enjoyment and
engagement, LoBAR games encourage physical activity and
promote psycho-social outcomes.
66
LoBAR games leverage gamification and location tracking
technology to encourage players to walk to different places to engage
with the game in real-world settings.
67
Researchers have found
64
See Emilio J. Martínez-López, Sebastián López-Serrano, Manuel De La Torre-Cruz &
Alberto Ruiz-Ariza, Effects of the Augmented Reality Game Pokémon GO on Fitness and
Fatness in Secondary School Students, 81 H
EALTH EDUC. J. 54, 54 (2022) (finding gameplay
among previously inactive youth showed a 22.2% increase in cardiorespiratory fitness and an
11.3% decrease in their percentage of body fat compared to non-players); see also Madina
Khamzina, Kaustubh V. Parab, Ruopeng An, Tiffany Bullard & Diana S. Grigsby-Toussaint,
Impact of Pokémon GO on Physical Activity: A Systematic Review and Meta-Analysis, 58 A
M.
J. PREVENTIVE MED. 270, 281 (2020) (explaining that “[p]laying Pokémon Go was found to be
associated with a statistically significant but clinically modest increase in the number of daily
steps taken among game players”); Claudio R. Nigg, Desiree Joi Mateo & Jiyoung An,
Pokémon GO May Increase Physical Activity and Decrease Sedentary Behaviors, 107 A
M. J.
PUB. HEALTH 37, 37 (2017) (finding that “[p]laying Pokémon GO increased moderate to
vigorous physical activity by about 50 minutes per week and reduced sedentary behavior by
about 30 minutes per day”).
65
See DEPT OF HEALTH & HUM. SERVS., THE PHYSICAL ACTIVITY GUIDELINES FOR
AMERICANS (2018),
https://health.gov/sites/default/files/201909/Physical_Activity_Guidelines_2nd_edition.pdf.
(“[N]early 80 percent of adults are not meeting the key guidelines for both aerobic and muscle-
strengthening activity, while only about half meet the key guidelines for aerobic physical
activity. This lack of physical activity is linked to approximately $117 billion in annual health
care costs and about 10 percent of premature mortality.”).
66
See Mathieu Winand, Alicia Ng & Terri Byers, Pokémon “Go” but for How Long? A
Qualitative Analysis of Motivation to Play and Sustainability of Physical Activity Behaviour
in Young Adults Using Mobile Augmented Reality, 27 M
ANAG. SPORT LEIS. 421, 432 (2020)
(positing that Pokémon GO could have prevented player dropouts by integrating a social
network into the game); see also Anthony Barnett, Ester Cerin & Tom Baranowski, Active
Video Games for Youth: A Systematic Review, 8 J.
PHYS. ACT. HEALTH 724, 724 (2011)
(explaining that active video games have “the potential to help remedy the inactivity of
youth”).
67
See Jung E. Lee, Nan Zeng, Yoonsin Oh, Daehyoung Lee & Zan Gao, Effects of Pokémon
GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review, 10 J.
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physical, mental, and emotional benefits from this LoBAR
gameplay.
68
A study of adolescents who played AR games found that
those who played regularly for at least eight weeks had significantly
higher selective attention and concentration levels.
69
Other reported
health benefits from these games include improved emotional
outlook, higher motivation to exercise and engage in social
situations, and positive effects on social anxiety.
70
Researchers have
called LoBAR gaming “active leisure activity” because of the
gameplay’s mental, social, and physical benefits.
71
As noted above, the affordances of these games superimpose
virtual gameplay over the physical world through a mobile phone.
Thus, a core feature of these games requires players to physically
travel from one location to another in order to access different game
content.
72
Sometimes players travel between locations by vehicle
which can lead to concerns about traffic congestion and distracted
driving.
73
In other instances, players walk between locations,
CLINICAL MED. 1, 1 (2021) (“Pokémon GO . . . encourage[s] players to walk in different place
to catch Pokémon characters in real-world settings.”).
68
A meta-analysis of the research literature suggests playing LoBAR games can promote
meaningful improvements in walking behavior, as well as psychological and social well-being.
See e.g., id. (“Pokémon GO was associated with increased . . . walking, improved mood and
social interaction . . . .”).
69
Ruiz-Ariza, supra note 10, at 5556.
70
See Wang, supra note 63, at 8 (concluding that playing Pokémon GO “can result in
improved wellbeing and emotions . . . [and] being socially and physically active”).
71
Gordon Chih-Ming Ku, I-Wei Shang & Meng-Fan Li , How Do Location-Based Augmented
Reality Games Improve Physical and Mental Health? Evaluating the Meanings and Values of
Pokémon GO Users’ Experiences Through the Means-End Chain Theory, 9 H
EALTHCARE 794,
794 (2021).
72
See supra note 64 and accompanying text.
73
See, e.g., Fredrick Kunkle, Pokémon GO Crash is Proof that Texting and Driving has
Gone Too Far, WASH. POST 2016 (Jul. 18, 2016)
https://www.washingtonpost.com/news/tripping/wp/2016/07/18/pokemon-go-crash-is-proof-
texting-and-driving-has-gone-too-far/ (reporting that a driver crashed into a tree while
playing Pokémon GO); Walter Sim, 9-Year-Old Boy Killed by Truck Driver Playing Pokémon
GO in Central Japan, T
HE STRAITS TIMES (Oct. 28, 2016),
http://www.straitstimes.com/asia/east-asia/9-year-old-boy-killed-by-truck-driverplaying-
pokemon-go-in-central-Japan (noting the death of a child resulting from a Pokémon GO
player’s distracted driving); Chris Baynes, Man Has Leg Amputated After Falling on to
Railway Tracks While Playing Pokémon GO, T
HE INDEP. (Dec. 3, 2018),
http://www.independent.co.uk/news/uk/home-news/man-fall-train-trackspokemon-go-leg-
amputate-railway-track-salisbury-district-phonea8665741.html (“Surgeons were forced to
amputate the leg of a man who fell onto railway tracks while playing Pokemon Go.”).
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especially if game content is superimposed over locations that are
inaccessible to carslike public parks.
74
2. Community-Level Benefits. Playing LoBAR games also enable
community formation of like-minded players. Games like Pokémon
GO have been linked with a “stronger sense of community and
belonging.”
75
Research suggests that those who play Pokémon GO
in order to make new friends play the game more consistently and
enjoy gameplay more.
76
Niantic’s design of Pokémon GO seeks to
capitalize on players’ interest in community building by including
features like raidsand gymswhere multiple players either
battle against one another or work collaboratively to capture
Pokémon.
77
By establishing common routes and landmarks where
Pokémon can be captured, the game brings players from diverse
backgrounds into contact with one another.
78
The communities that
are formed can also thrive outside of AR worlds. The largest online
community for Pokémon GOwith more than 760,000 followers
operates the subreddit “TheSilphRoad” and describes itself as a
“grassroots network of trainers whose communities span the
globe.”
79
The community benefits from LoBAR games are not reserved for
the actual players of the game. Prior to the COVID-19 pandemic,
Niantic Labs introduced “sponsored locations” on Pokémon GO,
allowing businesses to apply for advertising within the Pokémon GO
map and schedule periods of increased game activity when they
74
See Orlando Woods, The Territoriality of Teams: Assembling Power Through the Playing
of Pokémon GO, 9 M
OBILE MEDIA & COMM. 405, 405 (2021) [hereinafter Woods, The
Territoriality of Teams] (discussing how players interact with each other in public spaces).
75
Evans et al., supra note 62, at 548.
76
See id. at 550 (“[T]hose who used Pokémon Go as a way to build new relationships with
friends report playing it more than before and find the game more . . . interesting.”).
77
See Woods, The Territoriality of Teams, supra note 74, at 411 (“All of these virtual objects
offer different opportunities to gain competitive advantage within the game, and to engage
with the physical environment and other players through the game.”).
78
See Orlando Woods, Experiencing the Unfamiliar Through Mobile Gameplay: Pokémon
GO as Augmented Tourism, 53 AREA 183, 18687 (2021) [hereinafter Woods, Experiencing
the Unfamiliar] (“As the game establishes certain routes around the city, so too do it bring
players into contact with each other . . . . Practices like these can forge a sense of familiarity
among people otherwise marked as different . . . .”).
79
The Silph Road, REDDIT, https://www.reddit.com/r/TheSilphRoad/ (last visited June 17,
2023).
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want more foot traffic around their business.
80
Economists have
suggested that location sponsorship in LoBAR gaming can offer two-
fold benefits: (1) it can be a new revenue source for game companies,
and (2) it can help brick-and-mortar stores generate foot traffic.
81
Other scholars have studied the spillover effects on local business
and restaurants near LoBAR portals and posit that the foot traffic
can generate indirect benefits for businesses, like improved online
reputations.
82
In addition to economic benefits, the map-based gameplay for
LoBAR games can also help players explore unfamiliar
environments, thereby serving as a form of “augmented tourism” by
“providing the motivation and route needed” for players to
experience new places.
83
Thus, LoBAR technology can be used to
enhance people’s awareness of cultural heritage, and it can be used
to form immersive experiences that enhance people’s motivation for
exploring cultural heritage and promote place satisfaction.
84
By
allowing players to interact with landmarks through the virtual
gameplay on their smartphone screen, LoBAR games can bring out
the “playfulness” in each location.
85
***
As described above, LoBAR games can offer significant benefits
for both individuals and communities. This gameplay involves
80
See generally Sponsored Locations for Business, NIANTIC,
https://nianticlabs.com/en/sponsoredlocations/ (last visited June 17, 2023) (explaining how to
access a broad audience of players).
81
See generally Meilin Gu, Zhe Wang, Xinxin Li & Dengpan Liu, Location Sponsorship in
Location-Based Augmented Reality Gaming: A Game-Theoretic Model (Oct. 15, 2021)
(unpublished manuscript), available at
https://papers.ssrn.com/sol3/papers.cfm?abstract_id=3943446 (discussing the potential
benefits of location sponsorship).
82
See Yuan Zhang & Jie Zhang, Catch Them All: Impacts of Location-Based Augmented
Reality Mobile Applications on Local Businesses, 58 I
NFO. & MGMT., 1, 1 (2021) (“[B]usinesses
located in the surrounding areas may gain indirect benefits after the app’s entry . . . .”).
83
Woods, Experiencing the Unfamiliar, supra note 78, at 186.
84
See Shu-pei Tsai, Augmented Reality Ehancing Place Satisfaction for Heritage Tourism
Marketing, 23 CURRENT ISSUES TOURISM 1078, 107883 (2019) (discussing the immersive
experience given by such computer-mediated environments).
85
See Orlando Woods, Gamifying Place, Reimagining Publicness: The Heterotopic
Inscriptions of Pokémon GO, 42 MEDIA, CULTURE & SOC. 1003, 1009 (2020) (explaining the
effects of embedding notions of playfulness into everyday spaces).
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1570 GEORGIA LAW REVIEW [Vol. 57:1551
players traveling from one physical location to another while
engaging with content on their mobile device. Notwithstanding the
well-documented prosocial aspects of LoBAR,
86
this gameplay has
generated legal and societal tensions.
87
These concerns include risks
to health and safety,
88
privacy,
89
and land management.
90
The next
part of this Article outlines regulatory intervention policymakers
have considered when trying to negotiate various interests
implicated with LoBAR gameplay.
86
See, e.g., Lukas Dominik Kazmarek, Michal Misiak, Maciej Behnke, Martyna Dziekan &
Przemyslaw Guzik, The Pikachu Effect: Social and Health Gaming Motivations Lead to
Greater Benefits of Pokémon GO Use, 75 C
OMPUTS. HUM. BEHAV. 356, 35663 (2017) (finding
that playing Pokémon GO increases activity and thus health outcomes).
87
See, e.g., Lee et al., supra note 12, at 12 (“Mainstream media has reported dozens of
incidents where conflicts arose or individuals were killed or hurt because the players ended
up in dangerous situations during gameplay.”); see generally Maeve Serino, Kyla Cordrey,
Laura McLaughlin & Ruth L. Milanaik, Pokémon GO and Augmented Virtual Reality Games:
A Cautionary Commentary for Parents and Pediatricians, 28 C
URRENT OP. PEDIATRICS 673
(2016) (finding that gameplay benefits included increased exercise, socialization, and outdoor
activity, while negative effects included increased risk of injury, abduction, trespassing,
violence, and cost).
88
See generally Mara Faccio & John J. McConnell, Death by Pokémon GO: The Economic
and Human Cost of Using Apps While Driving, 87 J. RISK & INS. 815, 815 (2020) (discussing
the harmful injuries resulting from the game); Stefania Barbieri et al., Pedestrian Inattention
Blindness While Playing Pokémon Go as an Emerging Health-risk Behavior: A Case Report,
19 J.
MED. INTERNET RSCH. 86, 87 (2017) (“Road injuries incurred by people playing video
games on mobile phones . . . have also become a cause for concern.”); Pranev Sharma &
Vassilios Vassiliou, Pokémon Go: Cardiovascular Benefit or Injury Risk?,
10 OXFORD MED.
CASE REPS. 267, 267 (2016) (discussing the risks of the potential for distraction from games);
Victoria R. Wagner-Green, Amy J. Wotring, Thomas Castor, Jessica Kruger, Sarah
Mortemore & Joseph A. Drake, Pokémon GO: Healthy or Harmful?, 107 A
M. J. PUB. HEALTH
35, 3536 (2017) (focusing on the potential harms from the game); John W. Ayers, Eric C.
Leas, Mark Dredze, Jon-Patrick Allem, Jurek G. Grabowski & Linda Hill, Pokémon GOA
New Distraction for Drivers and Pedestrians, 176 JAMA I
NTERNAL MED. 1865, 1865 (2016)
(assessing car crashes due to Pokémon GO).
89
See Travis W. Windleharth, Marc Schmalz, Sarah Peterson & Jin Ha Lee, Identity,
Safety, and Information Management Within Communities of Practice in Location-based
Augmented Reality Games: A Case Study of Ingress, 2020 H
UM.-COMPUT. INTERACTION 1, 6
7 (addressing privacy and safety issues); see generally Philipp A. Rauschnabel, Alexander
Rossman & M. Claudia tom Dieck, An Adoption Framework for Mobile Augmented Reality
Games: The Case of Pokémon Go, 76 C
OMPUTS. HUM. BEHAV. 276, 27686 (2017) (conducting
a study that established the privacy issues associated with such online games).
90
See Donald J. Kochan, Playing with Real Property Inside Augmented Reality: Pokemon
Go, Trespass, and Law’s Limitations, 38 WHITTIER L. REV. 70, 72 (2018) (discussing the
property law issues relating to Pokémon GO).
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III. POLICYMAKER CONCERNS & REGULATORY INTERVENTIONS
A. CONTESTED USE OF PUBLIC PROPERTY
In the aftermath of Pokémon GO’s release in 2016, tensions
developed between LoBAR gameplay and property rights of
landowners. Property owners around the world reported an uptick
in trespassing by players looking to access the Pokéstops and
Pokégyms that the game maker superimposed on private
property.
91
One Massachusetts resident alleged that “more than 15”
trespassing Pokémon GO players entered his property to access the
Pokégym that Niantic virtually placed on his property.
92
In states
like Texas, Arizona, Utah, Alabama, South Carolina, and
Pennsylvania, law enforcement agencies issued statements
warning players not to trespass in search of an elusive Pokémon.
93
LoBAR game developers appear aware of the potential for
trespass by players. Niantic Labs’ Terms of Service include both an
admonition not to trespass and prescriptions for how LoBAR game
players should interact with others.
94
Notwithstanding Niantic’s
attempts to discourage misbehaving players, the company faced
legal challenges. In 2017, a lawsuit was filed against Niantic Labs,
accusing the company of “flagrantly disregarding the foreseeable
consequences” of placing Pokéstops on or directly adjacent to private
property.
95
Three separate lawsuits against Niantic were
91
See Nathaniel Mott, “Pokémon GO” Is Not a License to Trespass, INVERSE (July 22, 2016),
https://www.inverse.com/article/18683-pokemon-go-not-license-trespass-get-off-my-lawn
(reporting on international trespassing incidents related to Pokémon GO).
92
Second Consolidated Amended Class Action Complaint ¶ 5, In re Pokémon GO Nuisance
Litig., No. 3:16-cv-04300, 2017 WL 10525833 (N.D. Cal. Aug. 28, 2017).
93
See Mott, supra note 91 (“Police in Texas, Arizona, Utah, Alabama, South Carolina,
Pennsylvania, and Washington, DC have warned Pokémon GO players not to trespass while
playing the game. Departments in other states, including Massachusetts and Virginia, have
also reported a rise in trespassing and told Pokémon GO players to obey the law.”).
94
See Niantic Terms of Service, NIANTIC LABS § 3.3 (May 8, 2023),
https://nianticlabs.com/terms/en/ (“You agree that in conjunction with your use of the
Services, you will maintain safe and appropriate contact with other players and other people
in the real world. You will not harass threaten or otherwise violate the legal rights of others.
You will not trespass, or in any manner attempt to gain or gain access to any property or
location where you do not have a right or permission to be, and will not otherwise engage in
any activity that may result in injury, death, property damage, nuisance, or liability of any
kind.”).
95
Second Consolidated Amended Class Action Complaint, supra note 92, ¶ 5.
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consolidated into a class action.
96
Plaintiffs brought nuisance and
trespass claims and alleged that Niantic should be liable for the
actions of its players.
97
The suit was later settled after a district
court in California refused to grant Niantic’s motion to dismiss.
98
In a 2019 settlement with landowners, Niantic agreed to
institute game reforms, including a more effective complaint
process whereby public and private parties could notify Niantic of
problematic LoBAR gameplay.
99
Niantic also created a “mechanism”
for public parks allowing a park to request that Pokéstops and
Pokégyms only operate during the park’s hours of operation.
100
However, the company was only bound by the terms of the
settlement through the end of 2022.
101
The class action complaint against Pokémon GO included
allegations that groups of players entered plaintiffs’ private
property “at all hours of day and night” while using their phones to
catch Pokémon.
102
The complaint also alleged damage from players
attempting to enter enclosed areas on plaintiffs’ property,
103
as well
as litter on their property that was left behind by players.
104
However, the concerns generated by LoBAR gameplay were not
limited to litter and trespass on private property;
105
concerns also
arose when gameplay occurred in and near public spaces. Plaintiffs
cited their proximity to a “small municipal park,”
106
a “pedestrian
96
See Plaintiffs’ Motion for Final Approval of Settlement at 45, In re Pokémon GO
Nuisance Litigation, No. 3:16-cv-04300, 2019 WL 3244466 (N.D. Cal. June 13, 2019)
(detailing the procedural history).
97
Second Consolidated Amended Class Action Complaint, supra note 92, ¶¶ 17187
(alleging the nuisance and trespass claims).
98
See Plaintiffs’ Motion for Final Approval of Settlement at 5 (detailing the procedural
history).
99
See id. at 7 (enjoining Niantic to “promptly address future complaints of trespass and
nuisance by Pokémon Go players”).
100
Id. at 8.
101
See id. at 7 (establishing a “three-year Settlement Period”).
102
Second Consolidated Amended Class Action Complaint, supra note 92, ¶ 75.
103
See id. 88 (alleging that players trespassed on a plaintiff’s property and broke her
fence).
104
See id. ¶¶ 123, 125 (alleging that players littered on private property).
105
See Kristi Palma, Police: Stop Trespassing While Playing Pokémon GO, BOSTON.COM
(July 12, 2016), https://www.boston.com/news/local-news/2016/07/12/police-stop-trespassing-
play-pokemon-go/ (“[P]olice are reminding gamers to keep their quests for a Pikachu off of
private property.”).
106
Second Consolidated Amended Class Action Complaint, supra note 92, ¶ 56.
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access point to [a] park,”
107
and a “sculpture garden”
108
as key
factors that eventually spurred litigation.
Affordances of LoBAR games serve to bring players to public
landmarks and spaces such as parks and monuments. This
gameplay then channels players into a common space (e.g., where a
Pokéstop or Pokégym is located).
109
Many municipalities have
welcomed LoBAR players into their parks. Niantic hosts an annual
Pokémon GO Fest in cooperation with cities around the world.
110
At
the annual event, the game maker releases exclusive Pokémon,
which has served to draw in large groups of players.
111
In 2019, the
festival had over 85,000 in attendance in Germany
112
and more than
60,000 in attendance at Grant Park in Chicago.
113
Commentators
estimate that the events contributed nearly $250 million in tourism
revenue.
114
The in-person portion of the 2022 Pokémon GO Fest was
scheduled to take place in large public parks in Berlin, Seattle, and
Sapporo; it connected over 150,000 players and was estimated to
107
Id. ¶ 74.
108
Id. ¶ 104.
109
See Woods, Experiencing the Unfamiliar, supra note 78, at 186 (“The map, therefore, is
an integral part of the game; it is the ‘guidance device that lead[s] players to Pokéstops and
portals,’ and integrates player, the game, and the environment in which it is played.”
(citations omitted)); Alley, supra note 26, at 278 (“The mapping system in Pokémon Go is the
primary feature that has contributed to the App’s success. The App runs on a real-time GPS
mapping interface that shows players’ real-world surroundings including neighboring streets,
landmarks, and geographical distinctions.”).
110
Ashleigh Klein, Pokémon Go Fest SapporoEvery Shiny Pokémon Listed, GINX (Aug.
5, 2022), https://www.ginx.tv/en/pokemon/pokemon-go-fest-sapporo-every-shiny-pokemon-
listed.
111
Id.
112
See Summer Adventures Continue at Pokémon GO Fest 2019 Dortmund!, POKÉMON GO
LIVE (July 9, 2019), https://pokemongolive.com/en/post/gofest-dortmund-2019/ (“More than
85,000 attendees attended over the four-day event and 200,000 Trainers played in the
surrounding Dortmund area.”).
113
See Jack Fennimore, Pokemon Go Fest 2019 Attendance Triple That of Last Year, HEAVY
(June 18, 2019), https://heavy.com/games/2019/06/pokemon-go-fest-2019-attendance/ (“More
than 60,000 players attended Pokemon Go Fest 2019 in Grant Park, Chicago over the four
day weekend . . . .”).
114
See Nick Statt, Pokémon Go’s Live Events Drove Nearly $250 Million in Tourism
Revenue Last Year, THE VERGE (Jan. 22, 2020),
https://www.theverge.com/2020/1/22/21076597/pokemon-go-fest-live-events-tourism-
revenue-ar-niantic-labs (“Niantic Labs says its live events for augmented reality hit Pokémon
Go contributed $247 million in tourism revenue last year across three cities.”).
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generate over $300 million in revenue to the local economies of the
host cities.
115
LoBAR gaming in public parks is not without controversy,
however. Despite the economic successes and revenue generated
from LoBAR gameplay, some states and municipalities have
responded to constituents’ concerns by seeking to limit or condition
gameplay in public spaces.
116
News coverage has recounted
instances of players “trampling through award-winning roses” in
San Diego’s Rose Garden; players also left cigarette butts and other
trash behind.
117
A city in Washington requested that Niantic
remove Pokéstops and Pokégyms entirely from their marina and
city park because large gatherings of players were causing an
“unsustainable amount of traffic.”
118
In Canada, police were forced
to break up a large group of Pokémon GO players in Montreal after
players gathered at a public park at night to catch Dragonitea
rare Pokémon.
119
The next section examines legislative attempts to regulate
LoBAR games, including a 2017 First Amendment-based legal
challenge in Candy Lab, Inc. v. Milwaukee County.
120
115
See Zeroghan, Pokémon GO Live Events Contribute Over $300M to Local City Economies
in 2022, POKÉMON GO HUB (Nov. 9, 2022), https://pokemongohub.net/post/news/pokemon-go-
live-events-contribute-over-300m-to-local-city-economies-in-2022/ (“The return of Pokémon
GO Fest live events gave over 150,000 players a chance to connect and explore together in the
real world, while making a meaningful contribution to the city economies of Berlin, Seattle,
and Sapporo[.] Data from research firm Statista shows that Niantic’s three flagship Pokémon
GO Fest live events delivered a combined $309 million contribution to the local economies of
their host cities in 2022, including total expenditure and associated increase in tax revenue.”).
116
See H.B. 6601, 99th Gen. Assemb., Reg. Sess. (Ill. 2016) (enacting a law requiring
developers of location-based video games to remove “ecologically sensitive” sites and
“historically significant” site from the game).
117
Laura McVicker, Pokemon Play at Balboa Park Damages Rose Garden: Visitors, NBC 7
SAN DIEGO (July 19, 2016), https://www.nbcsandiego.com/news/local/pokemon-play-at-
balboa-park-damages-rose-garden-visitors/68701/.
118
KOMO Staff, Des Moines: Stop with the Pokemon Go at Our Marina and Park, KOMO
NEWS (Aug. 25, 2016), https://komonews.com/news/local/des-moines-stop-with-the-pokemon-
go-at-our-marina-and-park.
119
See Christian Hoffer, Police Called on Large Group of Pokemon Go Players Chasing Rare
Pokemon, COMICBOOK (July 21, 2016), https://comicbook.com/news/police-called-on-large-
group-of-pokemon-go-players-chasing-rare/ (stating that the party “forc[ed] the police to
intervene” and “[t]he crown had gathered at Cabot Square, reportedly to catch a Dragonite
lingering in the area”).
120
266 F. Supp. 3d 1139 (E.D. Wis. 2017).
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B. REGULATORY INTERVENTIONS
To date, no state has enacted specific regulations for LoBAR
gaming. Lawmakers in New York
121
and Illinois
122
considered
statutory amendments to target LoBAR games; however, neither
state has enacted legislation. A proposed Illinois bill made it to
committee, but it failed to garner enough support to progress
further.
123
As discussed below, the only enacted regulation specific
to LoBAR games is an ordinance from Milwaukee County,
Wisconsin.
1. Background and Enactment of Milwaukee County’s LoBAR
Ordinance. After Pokémon GO was released in July 2016,
Milwaukee County lawmakers began fielding complaints from
constituents about large groups of people playing the game in the
county’s parks.
124
In a park that the news media described as one of
the “most active Pokémon GO sites in the Midwest,” players were
reportedly littering, trampling the grass and flowers, and remaining
121
No bill was formally introduced. See Jimmy Vielkind, Assemblyman Ponders Pokemon
Go Legislation, POLITICO (July 13, 2016), https://www.politico.com/states/new-
york/albany/story/2016/07/assemblyman-ponders-pokemon-go-legislation-103747 (quoting
Assemblyman Felix Ortiz who stated that “he’s not prepared to introduce legislation to
Pokemon Go . . . but hopes game companies recognize potential risks in their products and
react accordingly”).
122
The bill would have required developers of LoBAR games to remove in-game objects
from ecological and historical sites as well as private properties within two business days of
a request from a property owner, manager, or custodian. See H.B. 6601, 99th Gen. Assemb.,
Reg. Sess. (Ill. 2016) (“Within 2 business days of receiving a request from the real property
owner, manager, or custodian, the developer of a location-based video game shall remove from
its location-based video game an ecologically sensitive or location, historically significant site
or location . . . deemed as dangerous by the real property owner, manager, or custodian.”).
123
See GR Staff, Location-Based Video Game Act “Pidgey’s Law” Rejected by Illinois
Legislators, G
AMERANT (May 3, 2017), https://gamerant.com/pokemon-go-law-illinois/
(reporting that lawmakers in Illinois have been mulling over new legislation intended to
protect sensitive areas from players of location-based games” but “the bill proposing the new
rules failed to gain sufficient support in a House Judiciary-Civil Committee vote”).
124
See Susan Bence, Pokémon Go Triggers Resolution: “We Want Lake Park to be Used, but
in a Proper Way, WUWM 89.7 FM (Feb. 2, 2017), https://www.wuwm.com/environment/2017-
02-02/pokemon-go-triggers-resolution-we-want-lake-park-to-be-used-but-in-a-proper-way
(discussing recommendations from various members of the community around Lay Park in
Milwaukee County).
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in the parks after park hours.
125
Local residents also complained
that the increase in LoBAR gameplay resulted in inadequate
bathrooms for parkgoers, unauthorized vendors in the park,
parking violations, and significantly increased traffic congestion.
126
One lawmaker estimated that as a result of LoBAR gaming, the
county was forced to spend tens of thousands of dollars on additional
law enforcement and park maintenance services.
127
In August 2016, the Milwaukee County Parks Director sent a
letter to Niantic advising the company that it needed obtain a
geocaching permit for each Pokéstop or Pokégym located in a county
park.
128
According to the letter, the permit did not include a fee, but
it would have required Niantic to monitor each location four times
a year for damage caused by, according to the Parks Director,
“throngs of players.”
129
The letter from the Parks Director sought to
assure Niantic that the county was not seeking to block Pokémon
GO from operating in public parks or other county facilities.
130
Niantic neither responded to the letter nor sought a geocaching
permit.
131
In December 2016, the county enacted an ordinance
specifically to regulate gameplay.
132
In relevant part, the ordinance
provided as follows:
Virtual and location-based augmented reality games
are not permitted in Milwaukee County Parks except in
those areas designated with a permit for such use by the
director of the department of parks, recreation, and
125
Don Behm, No Common Ground on Pokemon Go, MILWAUKEE J. SENT. (Sept. 13, 2016),
https://www.jsonline.com/story/news/local/milwaukee/2016/09/13/no-common-ground-
pokemon-go/90322362/.
126
Bence, supra note 124; see also Behm, supra note 125 (stating the negative consequences
of the game such as “traffic congestion; parking problems along Wahl Ave.; littering; damaged
turf; lack of restrooms; and risk of damage to natural areas”).
127
See Behm, supra note 125 (discussing the additional municipal services needed).
128
See Don Behm, Parks Permit Required for Pokémon Placement, MILWAUKEE J. SENT.
(Aug. 24, 2016), https://www.jsonline.com/story/news/local/milwaukee/2016/08/24/parks-
permit-required--pokemon-placement/89273396/ (addressing the intent of the Milwaukee
County Parks letter).
129
Id.
130
See id. (detailing the purpose of the permits).
131
See id. (“Niantic officials could not be reached for comment.”).
132
See MILWAUKEE, WIS., CODE ORDINANCES § 47.03(3) (2023) (“Games and amusements
prohibited except in designated areas.”).
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culture (the “DPRC”) . . . . [The permitting] process shall
include an internal review by the DPRC to determine
the appropriateness of the application based on site
selection, protection of rare flora and fauna, personal
safety, and the intensity of game activities on park
lands. Game activity shall only occur during standard
park hours unless otherwise authorized by the DPRC
Director[.]
133
The ordinance applied to both virtual reality gaming and LoBAR
gaming; however, it only defined one type of gaming. In a resolution
accompanying the ordinance, it defined virtual gaming as an
activity during which a person can experience being in a three-
dimensional environment and interact with that environment
during a game, and the game typically consists of an artificial world
of images and sounds created by a computer that is affected by the
actions of a person who is experiencing it.”
134
The ordinance used
the term “location-based augmented reality games,” but did not
define it.
135
After Milwaukee County passed the ordinance, all AR game
developers planning to superimpose LoBAR game content on
coordinates within any Milwaukee County park were required to
apply for a special use permit by filling out a ten-page application.
136
The application mirrored the one the Parks Department used for
other special events. The application requested detailed information
about the proposed event, including estimated attendance, desired
location within the park, event dates and times, a site map, and
whether and how the event would be advertised.
137
Applicants were
also responsible for providing detailed plans for garbage collection,
on-site security, and medical services (including liability
insurance).
138
The Milwaukee County permit required applicants to
133
Id.
134
S. Res. 16637, Milwaukee Cnty. Bd. (Wis. 2017).
135
MILWAUKEE, WIS., CODE ORDINANCES § 47.03(3).
136
See Candy Lab Inc. v. Milwaukee Cnty., 266 F. Supp. 3d 1139, 1143 (E.D. Wis. 2017)
(noting the application and its process).
137
See id. at 114344 (detailing the contents of the requested application information).
138
See id. at 1144 (“It requires detailed plans for garbage collection, on-site security, and
medical services . . . .”). Note that these requirements are not uncommon for special event
permit applications in public and national parks; however, such permits typically apply to
large day-and-time-specific events such as sporting events, ceremonies, and concerts. See 36
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submit multiple fees to the Parks Department.
139
Permission was
not guaranteed; submission of the application did not automatically
grant an applicant’s permission to conduct the proposed event.
140
The Department had the discretion to demand further
information.
141
And the application gave the Department “sole
discretion” to “grant, deny, revoke, or suspend any permit, at any
time and for any reason.”
142
2. LoBAR Game Permits and the First Amendment: Candy Lab v.
Milwaukee County. Shortly after the passage of Milwaukee
County’s ordinance, Candy Lab, a company that has been
developing LoBAR software since 2011, sought to launch a game
called Texas Rope ‘Em in Milwaukee County.
143
Candy Lab’s LoBAR
game operated similarly to Pokémon GO; players were encouraged
to traveled from location to location to obtain virtual playing cards
that would help to construct the best possible poker hand.
144
In late
March 2017, Candy Lab’s CEO contacted a Milwaukee County
official to explain his planned LoBAR game and to inquire whether
Candy Lab would be required to seek a special event permit before
releasing the game in the local area.
145
A county official confirmed
that the new ordinance required Candy Lab to obtain a special
events permit before releasing Texas Rope Em if the game maker
wished to superimpose any gaming stops in Milwaukee County
parks.
146
Candy Lab did not apply for a permit to release Texas Rope
‘Em.
147
The company neither wanted to undergo the lengthy process
of securing a permit per the ordinance nor did it want to incur the
fees associated with obtaining the necessary services (e.g., garbage
C.F.R. § 2.50 (2022) (detailing when such permits will be denied depending on the kind of
activity occurring in the park area).
139
See Candy Lab Inc., 266 F. Supp. 3d at 1144 (describing the fees).
140
See id. (detailing the submission of the application).
141
See id. (“It also requires payment of several fees, and reserves to the DPRC the
discretion to demand information.”).
142
Id.
143
See id. at 1142 (discussing when Candy Lab was created and how its game is playable
on in “select cities, including Milwaukee”).
144
See id. (detailing the goal and how the game Texas Rope ‘Em functions).
145
See id. at 1144 (noting the application submission and discussion with the DPRC Special
Events Coordinator).
146
See id. (indicating the need to submit permit and include a map with desired virtual
gaming spots).
147
See id. (“As of the date of this Order, Candy Lab has not applied for a permit . . . .”).
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collection, on-site security, medical services, and liability
insurance).
148
Instead, Candy Lab challenged the constitutionality
of the new ordinance in federal court. Candy Lab sought a
preliminary injunction to prevent enforcement of the ordinance on
the grounds that it violated the game maker’s First Amendment
interests.
149
Siding with Candy Lab, the district court denied
Milwaukee County’s motion to dismiss.
150
The court then granted
the temporary injunction to prevent Milwaukee County from
enforcing the ordinance.
151
Relying on U.S. Supreme Court precedent extending First
Amendment protections to video games, the district court held that
LoBAR games similarly receive some level of First Amendment
protection.
152
In the district court’s assessment, LoBAR games are
expressive content in the sense that they employ “features
distinctive to the medium” like displaying the location of content on
a map shown on the player’s phone, which the user must then
“physically navigate to and ‘grab’ using the phone’s camera.”
153
As a “threshold question” in determining whether the ordinance
violated the First Amendment, the court analyzed whether the
ordinance was a content-neutral restriction on speech (which would
trigger intermediate scrutiny) or a content-based restriction on
speech (which would trigger strict scrutiny).
154
Despite Candy Lab’s
argument that the Milwaukee County ordinance was content-
basedbecause it “singles out” LoBAR games for additional
148
See id. at 1141 (noting Candy Lab’s aversion to submitting a permit).
149
See id. (suggesting the ordinance violated Candy Lab’s First Amendment right to
freedom of speech).
150
See id. at 1145 (“[T]he Court finds that Candy Lab has shown a sufficient likelihood of
success to warrant preliminary injunctive relief.”).
151
See id. at 1141 (granting Candy Lab’s motion and denying the county’s motion).
152
See id. at 1146 (noting precedent instructing video games to be treated just as other
forms of expression under the First Amendment (citing Brown v. Entm’t Merchs. Ass’n, 564
U.S. 786, 790 (2011))).
153
The court rejected Milwaukee County’s argument that the game lacked expressive
elements and was no more than a “pictorial overlay on the real world to facilitate a card
game.” See id. (differentiating LoBAR games from typical video games). The court also
rejected the city’s claim that Texas Rope ‘Em lacks First Amendment protection because the
application was allegedly illegal gambling. Id. at 1147.
154
Id. at 1148.
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“administrative and logistical burdens”the court ultimately ruled
that the ordinance was content-neutral.
155
Applying intermediate scrutiny, the ordinance was struck down
because it lacked “adequate standards” to guide the decision of
whether to grant or deny the permit.
156
The district court concluded
the ordinance impermissibly allowed Milwaukee County officials
“boundless discretion” in their decision-making process.
157
The
court’s analysis also called into question the narrow tailoring of the
ordinance, suggesting that Milwaukee County showed a lack of
sophistication” by treating game developers as event-holders.
158
Regulating a game maker as if it was seeking to hold just a single
event in a county park fundamentally misunderstands of the nature
of LoBAR games. These games are not typically played at a precise
time or predictable location within a park. Like other mobile games,
LoBAR games are played by individuals or groups at various times
and in general locations of their choosing. Rather than burdening
game developers, the district court suggested that the County
should directly regulate any “objectionable downstream conduct”
from LoBAR game players themselves.
159
The court advised that the
County could address its concerns by “aggressively penalizing
gamers who violate park rules or limiting gamers to certain areas
of the park.”
160
The Candy Lab case offers valuable guidance in the unclear legal
landscape surrounding LoBAR gameplay in public spaces. First, the
district court struck down the only enacted U.S. law specifically
targeting LoBAR gameplay for its inadequate tailoring. Second, the
opinion suggests that LoBAR game developers enjoy some level of
155
According to the court, the ordinance’s differential treatment for location-based AR
games is based not on the content of the speech but rather on the mode or channel of the
speech. See id. at 1150 (“[T]he Court finds that the Ordinance is content-neutral.”).
156
See id. (“[T]he Ordinance does not pass muster . . . .” (citing Thomas v. Chicago Park
Dist., 534 U.S. 316, 323 (1989))).
157
The court noted that the four factors by which the ordinance authorized a permit denial
were not enumerated in the application itself; the application itself explicitly stated that an
application could be granted or denied “at any time, for any reason.” See id. at 115051 (noting
the great discretion the County retained in permit control (citing City of Lakewood v. Plain
Dealer Pub. Co., 486 U.S. 750, 764 (1988))).
158
See id. at 1153 (“The Ordinance thus dooms itself in its failure to provide ‘narrowly
drawn, reasonable and definite standards’ to guide the County officials who must apply it.”).
159
Id.
160
Id. at 1154.
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First Amendment protection for the expressive elements of the
games. Following the Candy Lab case, scholars and commenters
searched for other policy solutions to tackle the concerns raised by
LoBAR gameplay. The next Section summarizes various scholarly
proposals; the next Part then outlines the authors’ analysis of game
play licensing.
C. OTHER SCHOLARLY PROPOSALS TO REGULATE LOBAR GAMEPLAY
In the wake of the Candy Lab court invalidating Milwaukee
County’s LoBAR special permit requirement, scholars and
commenters offered other suggestions for how to balance competing
interests. The primary remedies for the concerns raised by LoBAR
games focused on the interests of private landowners, private
spaces, and the rights to exclude others from their property. Some
of these solutions involved various forms of an opt-out system, which
would allow private parties to exclude their physical property from
LoBAR games.
161
Others called for an opt-in system, which would
establish a default expectation that game content would only be
superimposed on private land if a landowner explicitly indicated
that they wanted to participate.
162
One scholar proposed a national
“Do-Not-Locate” registry, which would offer the advantage of
161
See, e.g., Alley, supra note 26, at 29293 (proposing an opt-out system for businesses if
gameplay hinders sales and an opt-in system for private landowners if they want to
participate); Joseph Carrafiello, No Trespassing: A Lawmaker’s Guide to Protecting Property
Rights in the Age of Augmented and Mixed Reality, 80 O
HIO ST. L.J. 583, 595 (2019)
(suggesting that Congress should pass a “Virtual Trespass” statute which allows for opt-in or
opt-out schemes); Danielle Nicole Craft, Common Law Consequences of Catching ‘Em All:
Exclusionary Property Rights in Augmented Space and an Alternative Notice/Opt-Out
Procedure for Location-Based Augmented Reality Technology, 48 S
ETON HALL L. REV. 841,
867 (2018) (calling for state legislation requiring LoBAR game developers to create a GPS-
based online database of game content so that private landowners can opt out).
162
See, e.g., Alley, supra note 26, at 292 (proposing an opt-out system for businesses if
gameplay hinders sales and an opt-in system for private landowners if they want to
participate); Kochan, supra note 90, at 70 (expressing a “preference” for an opt-in scheme for
private owners); Carrafiello, supra note 161, at 595 (suggesting that Congress should pass a
“Virtual Trespass” statute which allows for opt-in or opt-out schemes); Craft, supra note 161,
at 867 (calling for state legislation requiring LoBAR game developers to create a GPS-based
online database of game content so that private landowners can opt out).
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functioning more efficiently than state legislation or local
ordinances.
163
These various proposals may mitigate some of the private harms
resulting from LoBAR games; however, they do little to address
concerns about the potential burden on public spaces. Policymakers
have broad authority to safeguard the health, welfare, and safety of
constituents. If animated to address concerns about LoBAR
gameplay on public property, the next Part of this Article discusses
the permissibility of licensing.
IV. LICENSE TO PLAY
A. PROPOSAL: AN INDIVIDUAL LICENSE FOR LOBAR GAMEPLAY
Consistent with the First Amendment, states may regulate
expressive conduct in a public forum to protect public health, safety,
or welfare.
164
To that end, policymakers may require permits for
gatherings in a parkeven when such gatherings are protests
designed for issue advocacy.
165
For policymakers seeking a solution
to the concerns raised by LoBAR gameplay in public spaces, this
Article considers a novel approach: an individual license. The
163
William T. McClure, When the Virtual and Real Worlds Collide: Beginning to Address
the Clash Between Real Property Rights and Augmented Reality Location-Based Technologies
Through a Federal Do-Not-Locate Registry, 103
IOWA L. REV. 331, 35758 (2017).
164
Cf. Josephine Havlak Photographer, Inc. v. Vill. of Twin Oaks, 864 F.3d 905, 919 (8th
Cir. 2017) (upholding, as content neutral and constitutional, a municipal ordinance requiring
a permit for all commercial activity in its neighborhood parkincluding commercial
photographers).
165
See Thomas v. Chicago Park Dist., 534 U.S. 316, 322 (2002) (upholding Chicago Parks
permitting process despite challenge from organization seeking to hold rallies in support of
marijuana legalization and ruling that a permit to use public property is consistent with the
First Amendment when (1) “[n]one of the grounds for denying a permit has anything to do
with what a speaker might say”; (2) “the ordinance (unlike the classic censorship scheme) is
not even directed to communicative activity as such, but rather to all activity conducted in a
public park”; and (3) “the object of the permit system (as plainly indicated by the permissible
grounds for permit denial) is not to exclude communication of a particular content, but to
coordinate multiple uses of limited space, to assure preservation of the park facilities, to
prevent uses that are dangerous, unlawful, or impermissible under the Park District’s rules,
and to assure financial accountability for damage caused by the event”); see also Santa Monica
Food Not Bombs v. City of Santa Monica, 450 F.3d 1022, 102526 (9th Cir. 2006) (upholding
city ordinance requiring a permit for community events held in public spaces including parks,
streets, and sidewalks if regulation was tailored to events that realistically presented serious
traffic, safety, and competing use concerns).
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Milwaukee County ordinance at issue in Candy Lab also employed
a permitting scheme; however, that ordinance required an
application from the game developer, rather than game players.
166
Thus, our proposal is the first to analyze individual licensing for
LoBAR gameplay.
Under such a licensing scheme, those wishing to engage in
LoBAR gameplay on public lands would need a government license.
This proposal is akin to how governmentsfederal, state, and
municipalhave authorized permit schema for use of public
property, including rock climbing,
167
geocaching,
168
street
166
See Candy Lab Inc. v. Milwaukee Cnty., 266 F. Supp. 3d 1139, 1143 (E.D. Wis. 2017)
(noting the application process).
167
See, e.g., Rock Climbing, ROCKY FACE MOUNTAIN RECREATIONAL AREA,
https://rockyfacepark.com/rock-climbing/ (last visited June 17, 2023) (generating the rule that
“[n]o climbing is allowed without possession of a valid daily permit”); Rock Climbing Permit,
C
OLO. SPRINGS, https://coloradosprings.gov/parks/webform/rock-climbing-permit (last visited
June 17, 2023) (“Rock Climbing is governed by City Code 9.9.104 as well as administrative
regulations and guidelines set forth by the Parks, Recreation and Cultural Services
Director.”).
168
See, e.g., N.Y. STATE OFF. OF PARKS, RECREATION & HIST. PRES., GUIDANCE DOCUMENT:
GEOCACHING IN STATE PARKS AND HISTORIC SITES (2013),
https://parks.ny.gov/documents/inside-our-agency/OPRHPGeocacheGuidanceDocument.pdf
(creating the rule that “OPRHP has developed a written permit form (available in PDF
format) that is required for each geocache installed on lands under the agency’s jurisdiction.”);
U.S.
DEPT OF AGRIC. FOREST SERV. S. REGION, GEOCACHING ON THE NATIONAL FORESTS IN
NORTH CAROLINA (2010),
https://www.fs.usda.gov/Internet/FSE_DOCUMENTS/stelprdb5288138.pdf (providing that
“[c]aches that will be in place longer than a year require a formal special use permit”);
Geocaching,
PENN. DEPT OF CONSERVATION & NAT. RES.,
https://www.dcnr.pa.gov/Recreation/WhatToDo/Geocaching/Pages/default.aspx (last visited
June 17, 2023) (providing that “[g]eocaches can be found in many of Pennsylvania’s 121 state
parks, and all of the 20 state forest districts. Placing them does require a permit as outlined
in the DCNR’s Guidelines for Placing Caches (PDF)”).
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performing,
169
and photography.
170
Some of these permitting
systems have been challenged in court, like permits for film
photography in national parks,
171
permits to distribute materials in
national parks,
172
and busking (or street performing) in a city
center.
173
The vast majority of permit requirements, however, have
gone unchallenged. Even in instances when one jurisdiction’s
license system is invalidated, dozens more, in jurisdictions across
the country, remain in effect. As discussed below, three exemplars
of this phenomenon are permit requirements for (1) busking, (2) film
and still photography, (3) drone use.
169
See Street Performers & Artists (Buskers Program), CITY OF FORT LAUDERDALE,
https://www.fortlauderdale.gov/government/departments-a-h/city-manager-s-
office/nighttime-economy/street-performers-artists-buskers-program (last visited June 17,
2023) (listing program requirement that “[s]treet artists and performers must bring their
valid permit and clearly display their permit during all busker activities”);
CITY OF CHI.,
STREET PERFORMER LICENSE, https://40thward.org/wp-content/uploads/2019/06/Street-
Performer-License-Factsheet-BACP.pdf (last visited June 17, 2023) (stating that “[a] street
performer license is required for individuals that perform in a public area”);
Busking
Program, CITY OF NAPA [hereinafter Napa Busking Program],
https://www.cityofnapa.org/1107/Busking-Program (last visited June 17, 2023) (creating rule
that “[a] permit is required to participate in the Busking Program”); C
ITY OF SALEM,
DOWNTOWN STREET PERFORMER RULES & REGULATIONS (2021),
https://www.salemma.gov/sites/g/files/vyhlif7986/f/uploads/street_performers_rules_regulati
ons_and_map_10-2021_revised_1.pdf (creating regulations for performers in the city). But see
Young v. Sarles, 197 F. Supp. 3d 38, 41 (D.D.C. 2016) (enjoining the Washington Metropolitan
Area Transit Authority (WMATA) from enforcing regulations to prevent busking on certain
“free” areas on WMATA property).
170
Some public parks have limited photography or videography for, among other reasons,
“resource protection.” See Fees,
FL. ST. PARKS, https://www.floridastateparks.org/fees (last
visited June 17, 2023) (listing rule that “[p]hotography is permitted without fee for all
purposes except where normal park operations are disrupted or for resource protection” and
to “[c]ontact park staff when photography permits are required”).
171
See Price v. Barr, 514 F. Supp. 3d 171, 191 (D.D.C. 2021) (holding that a statute
requiring permits for commercial filming violated the First Amendment and was therefore
unconstitutional). But see Josephine Havlak Photographer, Inc. v. Vill. of Twin Oaks, 864
F.3d 905, 919 (8th Cir. 2017) (upholding, as content neutral and constitutional, a municipal
ordinance requiring a permit for all commercial activity in its neighborhood parkincluding
commercial photographers).
172
See Boardley v. U.S. Dep’t of Interior, 615 F.3d 508, 525 (D.C. Cir. 2010) (holding
National Park Service regulations that required a permit to distribute printed materials in
national parks violated the First Amendment).
173
See Berger v. City of Seattle, 569 F.3d 1029, 1035 (9th Cir. 2009) (en banc) (holding
Seattle’s busking permit unconstitutional because it violated the First Amendment).
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A permit is required for buskers in cities like Miami,
174
Fort
Lauderdale,
175
Chicago,
176
and Napa.
177
In 2009, the Ninth Circuit
struck down Seattle’s busking permit on First Amendment
grounds.
178
In striking down the permitting scheme, the Ninth
Circuit framed the permitting requirement as a prior restraint on
speech with a “heavy presumption” against its constitutionality.
179
The circuit court noted that the Supreme Court has “consistently”
invalidated individual speech permitting schemes even when those
schemes regulated the solicitation of private homes.
180
Seattle’s
permit directly threatened the “zenith” of First Amendment
protection in public fora like streets and parks and was not a
narrowly tailored time, place, or manner restriction on speech.
181
Despite the Ninth Circuit’s decision, busking permits remain in
effect in cities across the United States.
174
See MIAMI BEACH, FLA., CODE ORDINANCES ch. 18, art. XV (2010),
https://library.municode.com/fl/miami_beach/codes/code_of_ordinances?nodeId=SPAGEOR_
CH18BU_ARTXVSTPEARVE (providing regulations for buskers in Miami).
175
See FORT LAUDERDALE, FLA., CODE ORDINANCES ch. 23, art. VI (2015),
https://library.municode.com/fl/fort_lauderdale/codes/code_of_ordinances?nodeId=COOR_C
H23SOPEET_ARTVISTPESTAR (providing regulations for buskers and artists in Fort
Lauderdale).
176
See CHIC., ILL., MUNICIPAL CODE ch. 2-244, art. III (2012),
https://codelibrary.amlegal.com/codes/chicago/latest/chicago_il/0-0-0-2636178 (providing
regulations for buskers in Chicago).
177
See Napa Busking Program, supra note 169 (detailing goals of the busking program as
well as explaining the steps to apply for a permit).
178
See Berger, 569 F.3d at 1035 (emphasizing the importance of individual speech).
179
Id. at 1037.
180
Id. at 1038.
181
Id. at 103940.
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A permit is required for filming and still photos in Arizona state
parks,
182
in Los Angeles County,
183
in certain Philadelphia parks,
184
and in Milwaukee County parks.
185
In 2021, a D.C. district court
struck down the National Parks Service (NPS) permitting and fee
requirement for commercial filming activities on First Amendment
grounds.
186
The district court ruled that, by regulating only
“commercial filming”but not other types of commercial (or
filming) activitythe NPS was imposing a content-based restriction
on expressive speech.
187
While the court acknowledged that the NPS
may have a compelling interest in protecting natural resources, the
permitting requirement was not narrowly tailored to protect that
interest.
188
This ruling was reversed by the U.S. Court of Appeals
for the D.C. Circuit.
189
182
See ARIZ. STATE PARKS & TRAILS, PHOTOGRAPHY/FILMING PERMIT APPLICATION (2021),
https://arizona-content.usedirect.com/storage/Admin/20221014074350permit-application-
2022-23.pdf (“A personal photography permit applies to each of the following: Wedding and
engagement photos; Family portraits; School or graduation pictures, homecoming or prom
pictures, modeling portfolios; or Any other posed photography session that uses a park
location as a backdrop for pictures and/or that require special attire.”).
183
See Film & Photo Permit, L.A. CNTY., https://beaches.lacounty.gov/film-photo-permit/
(last visited June 17, 2023) (“The Los Angeles County Department of Beaches and Harbors
requires that any persons engaged in the business or activity of filming, videotaping, or
otherwise producing motion pictures or still photography for television or public exhibition at
any place, must obtain a Film Permit. Film Permits are required in Marina del Rey, on Los
Angeles County beaches, and in County parking lot use for commercial film, video or still
photography shoots.”).
184
See PHILA. PARKS & RECREATION, MEDIA PERMIT (2022),
https://www.phila.gov/media/20220623133944/Media-Application-rev-06.2022.pdf (providing
a multi-step application (including a waiver) for anyone wanting a permit to shoot media
content in the parks).
185
See Formal Photography Permit, MILWAUKEE CNTY. PARKS,
https://county.milwaukee.gov/EN/Parks/Plan/Get-a-Permit (last visited June 17, 2023) (“A
photography permit is required for all wedding, engagement, family and school pictures or
any other posed photography session that uses a park location as a backdrop and/or requires
special attire.”).
186
See Price v. Barr, 514 F. Supp. 3d 171, 19394 (D.D.C. 2021) (“[This section] and its
implementing regulations also fail to leave open any alternative channels for commercial
filmmakers who would like to film in national parks without a permit.”).
187
See id. at 188 (“[This section] and its implementing regulations are, in fact, content-
based restrictions on speech.”).
188
See id. at 18889 (“Defendants do not even attempt to argue that [this section] and its
implementing regulations meet this standard.”).
189
See Price v. Garland, 45 F.4th 1059, 107576 (D.C. Cir. 2022), rehearing en banc denied,
2022 WL 15524454 (denying the petition for rehearing the lower court’s holding that
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On appeal, the permit-and-fee requirements for
“noncommunicative” First Amendment activity of commercial
filming were reviewed for reasonablenesswhich the circuit court
found they “surely are.”
190
Filmmaking, according to the circuit
court, “undoubtedly is protected by the First Amendment.”
191
Nevertheless, “[noncommunicative] filmmaking is subject to the
same degree of regulation in a traditional public forum as it would
be in a nonpublic forum.”
192
Thus, the NPS filmmaking restrictions
were reviewed for reasonableness.
193
The permit-and-fee regime
passed this reasonableness inquiry (1) by being viewpoint-neutral
194
and (2) by furthering two significant government interests: “(a)
raising revenue to maintain and improve the parks; and (b)
ensuring that filming does not harm federal lands or otherwise
interfere with park visitors’ enjoyment of them.”
195
Thus, much like
in other government-owned parks, a permit is required to engage in
commercial filmmaking in our national parks.
A permit is required to take off or land a drone in Minneapolis
parks,
196
in New York parks,
197
and in Virginia state parks.
198
In
documentary filmmaking may be reasonably subject to permit-and-fee requirements since
“speech-protective rules of a public forum apply only to communicative activity”).
190
See id. at 1075 (holding that “regulations governing filmmaking on government-
controlled property need only be ‘reasonable,’ which the permit-and-fee requirements for
commercial filmmaking on NPS land surely are”).
191
Id. at 1067.
192
Id. at 107172.
193
See id. at 1072 (“The upshot is that filmmaking on all NPS land is subject to the same
‘reasonableness’ standard that applies to restrictions on first amendment activity in a
nonpublic forum.”).
194
See id. (“No party argues (nor could they) that the permit-and-fee requirements
discriminate based upon viewpoint.”).
195
Id.
196
See Drone Use Application, Procedures & Fees, MINNEAPOLIS PARK & RECREATION BD.,
https://www.minneapolisparks.org/rentals-permits/photography__filming_permits/ (last
visited June 17, 2023) (“Permits are required for all drone flight that is from, within and on
Minneapolis Park and Recreation Board property.”).
197
See N.Y. PARKS, RECREATION & HIST. PRES., REGULATING UNMANNED AIRCRAFT
SYSTEMS, OPR-PCD-018 (Jan. 6, 2015), https://parks.ny.gov/documents/inside-our-
agency/PublicDocuments/GuidancePolicies/RegulatingUnmannedAircraftSystemsDronesMo
delAirplanesQuadCopters.pdf (“The launch, landing and operation of UAS [Unmanned
Aircraft Systems] is allowed in state parks and historic sites only with prior written approval
by the agency through a permit authorizing the specific time, location and type of use.”).
198
The Virginia Administrative Code bans all drone operations in all Virginia State Parks
or DCR-owned property. See 4 VA. ADMIN. CODE § 5-30-400 (2022) (“No person shall . . .
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2022, a Texas district court struck down Texas’s drone statute on
First Amendment grounds.
199
The court classified the Texas law as
a content-based restriction on speech; the state law prohibited
journalists from collecting drone footage on private property, but it
did not proscribe footage collected on public property or by
professors, insurance employees, or real estate brokers.
200
The
district court was not persuaded that Texas could show that the law
was “actually necessary” to protect a compelling government
interest in private property or individual privacy.
201
An appeal is
currently pending in the U.S. Court of Appeals for the Fifth
Circuit.
202
Drone regulations outside of Texas are unaffected by this
litigation. While there have been isolated challenges to permit
requirements, permitting regimes remain common and popular
among policymakers.
For illustrative purposes, this Article considers a state statute
requiring a license for LoBAR gameplay in state-owned parks.
203
Suppose New Carolinadecided to adopt an individual license
requirement for LoBAR gameplay. New Carolina’s license could be
administered by a state administrative agency through a statutory
operate within or upon any park; any . . . drone . . . .”). There is an exception only if the
Department of Conservation and Recreation (DCR) issues a Special Use Permit. See VA. DEPT
OF
CONSERVATION & RECREATION, UNMANNED AIRCRAFT, https://www.dcr.virginia.gov/state-
parks/document/rules-drones.pdf (last visited June 17, 2023) (“Persons who seek to use
unmanned aircraft on a DCR State Park or Natural Area Preserve . . . shall apply for a special
use permit . . . .”).
199
See Nat’l Press Photographers Ass’n v. McCraw, 594 F. Supp. 3d 789, 813 (W.D. Tex.
2022) (“IT IS FURTHER ORDERED that [Texas statutes] violate the First and Fourteenth
Amendments and are therefore unconstitutional.”).
200
See id. at 805 (“The Surveillance and No-Fly Provisions are both content-based
restrictions that regulate based on the subject of the expression.”).
201
See id. at 807 (“Defendants have failed to establish that alternative means are
insufficient to sufficiently protect [government] interests.”).
202
See id. at 813 (noting the appeal pending before the 5th Circuit), appeal docketed, No.
22-50337 (5th Cir. May 3, 2022).
203
Note that a state-issued license likely would not necessarily apply to municipal-owned
property. Municipalities could choose whether to require a separate permit. Alternatively,
municipalities could negotiate “reciprocal agreements” similar to agreements between
bordering states around fishing licenses. For example, Georgia has agreements with
Alabama, Florida, North Carolina, and South Carolina allowing holders of Georgia fishing
licenses to fish in the waters covered without obtaining a fishing license from the bordering
state. See Georgia Fishing: Agreements with Bordering States,
EREGULATIONS,
https://www.eregulations.com/georgia/fishing/agreements-with-bordering-states (last visited
June 17, 2023) (listing Georgia’s fishing agreements with other states).
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grant of authority. The hypothesized statute could grant authority
to the New Carolina “Department of Parks, Recreation, and
Wildlife” to license LoBAR gameplay in state parks. Such a proposal
is in line with how states have assigned authority to administer
other licenses on public lands.
204
For analysis and consideration,
suggested statutory language is presented in the Section below.
B. SAMPLE LEGISLATION: LOBAR GAMEPLAY LICENSE
The proposed legislation proceeds as follows:
Section 1. Purpose and Intent
Section 2. Scope; Authority
Section 3. Definitions
Section 4. Gameplay LicenseRequired
Section 5. Types of Gameplay License
Section 6. Gameplay License Application
Section 7. Issuance or Denial of Gameplay License
Section 8. Fees
Section 9. Notification and Appeals
Section 10. Assignability
Section 11. Indemnification
Section 12. Enforcement
Section 13. Rights of Violators
1. Purpose and Intent. This <legislative body> recognizes and
supports the public’s interest in the enjoyment of <Jurisdiction>
Parks. At the same time, the safety of members of the public in the
<jurisdiction> is of utmost importance. This <legislative body> also
values the preservation of the natural and cultural resources of the
<jurisdiction>, prioritizing allowing the public to experience those
resources while protecting the <jurisdiction’s> compelling interests
in public health and safety and resource conservation. In
implementing a license requirement for location-based augmented
reality gameplay in <Jurisdiction> Parks, this <legislative body>
204
See, e.g., NEV. REV. STAT. § 232.020 (2021) (creating and assigning authority to the
Department of Conservation and Natural Resources); N.Y.
ENVT CONSERVATION LAW § 3-
0301(P) (McKinney 2021) (authorizing the Department of Environmental Conservation to
delegate matters such as issuing permits and licenses to other agencies).
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seeks to protect those valuable resources and limit disruption of
park use while allowing all to enjoy their time at the park.
2. Scope; Authority. This <legislation> applies to all
<jurisdiction-owned parks> within <the jurisdiction>.
3. Definitions. The following words and phrases shall have the
meanings ascribed to them in this section, except where the context
clearly indicates a different meaning:
“Location-based augmented reality game” means a game
that superimposes digital content based on a player’s
location onto a live video display from that player’s mobile
device.
“Location-based augmented reality gameplay” means the
act of operating a location-based augmented reality game on
a mobile device.
“Gameplay License” means permission to operate a
location-based augmented reality game within
<Jurisdiction> Park issued pursuant to <this legislation>.
“Player” means any natural individual of at least [__]
<e.g., 16> years of age.
“<Jurisdiction> Park” means all public parks, beaches,
wetlands, playgrounds, athletic fields, recreation centers,
marinas, golf courses, open spaces and areas publicly owned
and acquired for the conservation of natural resources and
the enjoyment thereof by the residents of <the jurisdiction>.
4. Gameplay LicenseRequired. No player shall operate a
location-based augmented reality game within any <Jurisdiction>
Park without first applying for and receiving a Gameplay License
from <the authorized department>, issued in accordance with <this
legislation>.
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5. Types of Gameplay Licenses. There shall be the following types
of Gameplay Licenses for location-based augmented reality gaming
issued by the <jurisdiction>:
Resident short-term license that enables the licensee to
operate a location-based augmented reality game in any
<Jurisdiction> Park for a period of ten (10) days, subject to
all applicable Park rules and regulations and the provisions
of this <legislation>.
Nonresident short-term license that enables the licensee
to operate a location-based augmented reality game in any
<Jurisdiction> Park for a period of ten (10) days, subject to
all applicable Park rules and regulations and the provisions
of this <legislation>.
Resident annual license that enables the licensee to
operate a location-based augmented reality game in any
<Jurisdiction> Park for a period of one (1) year, subject to all
applicable Park rules and regulations and the provisions of
this <legislation>.
Nonresident annual license that enables the licensee to
operate a location-based augmented reality game in any
<Jurisdiction> Park for a period of one (1) year, subject to all
applicable Park rules and regulations and the provisions of
this <legislation>.
Resident lifetime license that enables the licensee to
operate a location-based augmented reality game in any
<Jurisdiction> Park for the duration of their life, subject to
all applicable Park rules and regulations and the provisions
of this <legislation>.
Nonresident lifetime license that enables the licensee to
operate a location-based augmented reality game in any
<Jurisdiction> Park for the duration of their life, subject to
all applicable Park rules and regulations and the provisions
of this <legislation>.
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6. Gameplay License Application. Each application for a
Gameplay License must be completed in full and filed with <the
authorized department> or such other office as may be designated
by <the authorizing commissioner>.
Each application must include the following information:
The full legal name of the applicant.
The date of birth of the applicant.
The desired starting date of the Gameplay
License.
The phone number and email address of the
applicant.
The residency status of the applicant.
The mailing address of the applicant.
The desired Gameplay License of the
applicant: Short-term, Annual, or Lifetime.
To obtain a Gameplay License, the applicant (or their legal
guardian if the applicant is under the age of majority in the
jurisdiction) must certify that they will abide by all <Jurisdiction>
Park rules and regulations while operating a location-based
augmented reality game.
7. Issuance or Denial of Gameplay License. The <authorizing
commissioner> or their designee shall issue a Gameplay License
under this <legislation> upon receipt of a completed application and
Gameplay License fee.
The <authorizing commissioner> or their designee shall
deny the Gameplay License if the conditions of the
<legislation> and all applicable laws and regulations have
not been met or if the application contains incomplete or
false information.
The <authorizing commissioner> or their designee may
immediately revoke a Gameplay License which has been
granted, if the conditions of the <legislation> and all
applicable laws and regulations are no longer being met or if
the information supplied by the applicant becomes false or
incomplete.
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A Gameplay License obtained through fraud or through
material misrepresentation on the application is deemed
void ab initio.
8. Fees. A non-refundable application fee of [$___] is required
with the submission of any Gameplay License application to <the
authorized department>.
In addition to the application fee, the fees for Gameplay
Licenses are according to the following schedule, and shall
be paid prior to the issuance of a Gameplay License:
Resident, short-term: [$___]
Nonresident, short-term: [$___]
Resident, annual: [$___]
Non-resident, annual: [$___]
Resident, lifetime: [$___]
Non-resident, lifetime: [$___]
9. Notification and Appeals. The <authorized department> shall
act upon the Gameplay License application in a timely fashion and
shall approve or deny the application within three (3) business days
of receipt. The applicant will be notified in a prompt fashion after a
decision on approval or denial.
Any notice of denial will explain why the license was
denied and state the appropriate remedy (if applicable).
An unsuccessful applicant may appeal the decision to
<the authorized department> through the form available on
the <the authorized department’s> website. The appeal shall
be adjudicated within thirty (30) calendar days from receipt
of the form.
10. Assignability. A Gameplay License to operate a location-
based augmented reality game on <jurisdiction-owned parks> is
non-assignable and non-transferable.
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11. Indemnification. All license holders shall agree to defend,
indemnify, and hold harmless <the jurisdiction> and its officers,
agents and employees from any suit, actions on claims arising out
of or in any way connected with the licensed activities, except for
any claims or liability arising from the negligence or misconduct of
the <jurisdiction>, its agents, officers, or employees.
12. Enforcement. A violation for location-based augmented
reality gameplay without a license in a <jurisdiction park> shall
result in the violator being served with a notice of violation subject
to the following fines and penalties:
(1) First offense: [$___] <e.g., $50.00>.
(2) Second offense in the previous 12-month period:
[$___] <e.g., $100.00>.
(3) Third offense in the previous 18-month period: [$___]
<e.g., $250.00>; ineligible for application for permit for one
year.
(4) Fourth or subsequent offense in the previous 24-
month period: [$___] <e.g., $500.00>; ineligible for
application for permit for two years.
These fines do not preclude the violator from being subject to
other penalties, including but not limited to a trespass warrant.
A violator shall also be liable for administrative costs and
damages incurred by <the Department>.
13. Rights of Violators. A violator who has been served with a
notice of violation, shall elect either to:
(1) Pay the civil fine in the manner indicated on the notice;
or
(2) Request an administrative hearing before <an officer
of the court (e.g., a special magistrate)>, appointed as
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provided <by the jurisdiction>, to appeal the decision of <the
compliance officer> that resulted in the issuance of the notice
of violation.
***
C. THE CONSTITUTIONALITY OF LOBAR LICENSING
In assessing the constitutionality of a LoBAR license
requirement, a threshold inquiry is whether gameplay is protected
by the First Amendment. The answer is likely yes; however, no
court has squarely addressed this question. The Supreme Court has
found that the First Amendment protects nude dancing,
205
live
entertainment,
206
parade organizing,
207
and the failure to salute the
flag.
208
The Court has never demanded “a narrow, succinctly
articulable message” as a condition for First Amendment
protection.
209
The Court has also recognized that the expressive
elements in video games are protected.
210
It is likely a court would find that game makers have protectable
First Amendment interests. And much like listeners, who have an
interest in receiving information from speakers, game players likely
have an interest in receiving entertainment and expression from
205
See City of Renton v. Playtime Theatres, Inc., 475 U.S. 41, 5455 (1986) (holding that
the city’s zoning ordinance aimed at regulating “adult theaters” satisfies the “dictates of the
First Amendment”).
206
See Schad v. Borough of Mount Ephraim, 452 U.S. 61, 61, 7677 (1981) (noting the First
Amendment “requires sufficient justification for the exclusion of a broad category of protected
expression” and the questioned ordinance in this case cannot impose a complete ban on live
entertainment).
207
See Hurley v. Irish-Am. Gay, Lesbian & Bisexual Grp. of Bos., 515 U.S. 557, 559 (1995)
(ruling that a mandate requiring private citizens who organize a parade to “include among
the marchers a group imparting a message that organizers do not wish to convey” violates
the First Amendment).
208
See W. Va. State Bd. of Educ. v. Barnette, 319 U.S. 624, 642 (1943) (holding “the action
of the local authorities in compelling the flag salute” to “transcend[] constitutional limitations
on their power and invade[] the sphere of intellect and spirit” of the First Amendment).
209
Hurley, 515 U.S. at 569.
210
See Brown v. Entm’t Merchs. Ass’n, 564 U.S. 786, 79091 (2011) (acknowledging that
“video games qualify for First Amendment protection” and generally, the government lacks
power “to restrict expression because of its message, its ideas, its subject matter, or its
content”).
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game developers.
211
It is acknowledged that the expressive activity
associated with LoBAR gameplay is distinguishable from other,
more traditional modes of disseminating ideas like books and
pamphlets.
212
While the precise scope and extent of the First
Amendment protection for players is unclear, for present purposes
it is presumed that some degree of free speech protection would
apply to gameplay.
First Amendment analysis also includes an assessment of the
type of forum in which the expressive activity is taking place.
Courts recognize three types of government-controlled spaces: (1)
traditional public forums, (2) designated public forums, and (3)
nonpublic forums.
213
Public parks, like our streets and sidewalks,
are generally regarded as a traditional public forum.
214
On public
property, other expressive activitieslike demonstrations and
ralliescan be subject to reasonable time, place, and manner
regulations.
215
211
The Supreme Court has held that the First Amendment protects not only a speaker’s
right to free speech, but also a listener’s right to receive information. See, e.g., Lamont v.
Postmaster Gen., 381 U.S. 301, 308 (1965) (Brennan, J., concurring) (“The dissemination of
ideas can accomplish nothing if otherwise willing addressees are not free to receive and
consider them. It would be a barren marketplace of ideas that had only sellers and no
buyers.); Island Trees Sch. Dist. v. Pico, 457 U.S. 853, 867 (1982) (“[W]e have held that, in a
variety of contexts, ‘the Constitution protects the right to receive information and ideas.’”
(citing Stanley v. Georgia, 394 U.S. 557, 564 (1969))); Va. State Bd. of Pharm. v. Va. Citizens
Consumer Council, 425 U.S. 748, 76364 (1976) (acknowledging the strong individual and
societal interests in the free flow of information).
212
See Watchtower Bible & Tract Soc’y of N.Y., Inc. v. Vill. of Stratton, 536 U.S. 150, 151
(2002) (acknowledging “the historical importance of door-to-door canvassing and
pamphleteering as vehicles for the dissemination of ideas”).
213
See Minnesota Voters All. v. Mansky, 138 S. Ct. 1876, 1885 (2018) (recognizing the three
types of government-controlled spaces); Perry Educ. Ass’n v. Perry Loc. Educators’ Ass’n, 460
U.S. 37, 4546 (1983) (addressing different types of property).
214
See Mansky, 138 S. Ct. at 1885 (“In a traditional public forumparks, streets,
sidewalks, and the likethe government may impose reasonable time, place, and manner
restrictions on private speech, but restrictions based on content must satisfy strict scrutiny,
and those based on viewpoint are prohibited.”). Note that not all public lands are necessarily
a public forum. The inquiry turns on the purpose to which the property is put. For present
purposes, we sidestep this fact-based inquiry and generally presume that public parks are
public fora.
215
See Grayned v. City of Rockford, 408 U.S. 104, 115 (1972) (“Our cases make equally
clear, however, that reasonable ‘time, place and manner’ regulations may be necessary to
further significant governmental interests, and are permitted.”); see also Cox v. New
Hampshire, 312 U.S. 569, 578 (1941) (finding that the government’s licensing scheme was a
valid “exercise of local control over the use of streets for parades and processions”).
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To regulate competing uses of a public forum, a valid time, place,
and manner permitting schema must meet four key constitutional
requirements. First, it must not delegate overly broad licensing
discretion to a government official.
216
Second, it must not be based
on the content of the message. A licensing statute lacks content
neutrality (1) if it burdens only certain messages
217
or (2) if it
imposes a burden on all messages, while granting officials
unfettered discretion to treat messages differently.
218
Third, the
statute must be narrowly tailored to serve a significant
governmental interest.
219
And last, it must leave open ample
alternatives for communication.
220
Consistent with other valid licensing schema, the above proposed
LoBAR license does not contain a grant of overly broad discretion.
221
As the Supreme Court has prescribed, this license would be
administered in a “ministerial” and “routine” manner based on
216
See Watchtower Bible, 536 U.S. at 162 (holding that an ordinance relying on an exercise
of discretion by a city official was invalid).
217
A content-based regulation is one that (1) “draws distinctions based on the message a
speaker conveys” or (2) “applies to particular speech because of the topic discussed or the idea
or message expressed.” Reed v. Town of Gilbert, 576 U.S. 155, 163 (2015).
218
See Thomas v. Chicago Park Dist., 534 U.S. 316, 323 (2002) (“Where the licensing official
enjoys unduly broad discretion in determining whether to grant or deny a permit, there is a
risk that he will favor or disfavor speech based on its content.”); Cox, 312 U.S. at 577
(concluding the statute was content neutral because there was “no evidence that the statute
ha[d] been administered otherwise than in the fair and non-discriminatory manner”).
219
See United States v. Albertini, 472 U.S. 675, 68889 (1985) (“Regulations that burden
speech incidentally or control the time, place, and manner of expression must be evaluated
in terms of their general effect. Nor are such regulations invalid simply because there is some
imaginable alternative that might be less burdensome on speech. Instead, an incidental
burden on speech is no greater than is essential, and therefore is permissible under O’Brien,
so long as the neutral regulation promotes a substantial government interest that would be
achieved less effectively absent the regulation.” (internal citations omitted)).
220
See Forsyth Cnty. v. Nationalist Movement, 505 U.S. 123, 130 (1992) ([A]ny permit
scheme . . . must leave open ample alternatives for communication.”); see also Clark v. Cmty.
for Creative Non-Violence, 468 U.S. 288, 293 (1984) (noting that time, place, and manner
regulations are “valid provided that they are justified without reference to the content of the
regulated speech, that they are narrowly tailored to serve a significant governmental interest,
and that they leave open ample alternative channels for communication of the information”).
221
See City of Lakewood v. Plain Dealer Publ’g Co., 486 U.S. 750, 757 (1988) (“[I]n the area
of free expression[,] a licensing statute placing unbridled discretion in the hands of a
government official or agency constitutes a prior restraint and may result in censorship.”);
see also Miami Herald Publ’g Co. v. City of Hallandale, 734 F.2d 666, 673 (11th Cir. 1984)
(“In order to qualify as narrowly tailored, a content neutral ordinance must avoid vesting city
officials with discretion to grant or deny licenses . . . .”).
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objective criteria set forth in the proposed enabling legislation.
222
As
the Court has instructed, there must be “narrow, objective, and
definite standards to guide the licensing authority.”
223
Section 7 of
the proposed legislation sets forth limited basis on which a LoBAR
license would be denied. After a completed application is submitted
(along with the necessary fees), an eligible permit issues in a “timely
fashion,” according to Section 9. This license schema does not
impose a long waiting period, and licenses would be issued
routinely.
224
Thus, spontaneous gameplay would not be hindered by
the license requirement.
225
The proposed fee structure is set forth in Section 8 of the
authorizing legislation and is not left to the “arbitrary” and
“unbridled discretion” of a government official.
226
The Supreme
Court has long recognized the validity of a fee imposed as a
“regulatory measure to defray the expenses of policing the activities
in question.”
227
A licensing fee may be constitutionally invalid if it
leaves too much discretion to the administrator.
228
In the proposed
schema above, fees are assessed based solely on in-state residency
and desired length of license. The Supreme Court has upheld
similar graduated fee schedules that were based on residency
222
Poulos v. New Hampshire., 345 U.S. 395, 403 (1953).
223
Shuttlesworth v. City of Birmingham, 394 U.S. 147, 151 (1969).
224
Cf. Kaahumanu v. Hawaii, 682 F.3d 789, 805 (9th Cir. 2012) (“[T]he [beach wedding]
permit requirement does not delegate overly broad discretion to a government official. The
substantive criteria for granting a permit are clear. So long as an applicant agrees to the
terms and conditions of the permit and pays the fee, the regulations leave little or no
discretion . . . .”).
225
See Watchtower Bible & Tract Soc’y of N.Y., Inc. v. Vill. of Stratton, 536 U.S. 150, 167
(2002) (noting concerns that a licensing scheme would unduly burden spontaneous expressive
activity); see also Kaahumanu, 682 F.3d at 805 (“The absence of any significant burden on
Plaintiffs’ speech weighs heavily in the narrow tailoring analysis.”).
226
Forsyth Cnty. v. Nationalist Movement, 505 U.S. 123, 133 (1992).
227
Murdock v. Pennsylvania, 319 U.S. 105, 11314 (1943); see also Jacobsen v. Harris, 869
F.2d 1172, 1172 (8th Cir. 1989) (finding that fee covering administrative costs of processing
news rack permit applications did not violate First Amendment).
228
See Nationalist Movement, 505 U.S. at 134 (finding that the statute was not content-
neutral because the administrator could adjust the permit fee based on his guess that the
crowd might react more heavily to a given protest).
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status.
229
And these fees are unlikely to implicate the Dormant
Commerce Clause.
230
This proposed licensing system is content neutral because it does
not distinguish among expressive, gameplay activities based on the
gaming content.
231
It applies to all LoBAR gameplay on public
property. Although this licensing requirement would apply to all
LoBAR gameplayersnot only those who litter and congest public
propertypolicymakers are not required to wait for damage to
occur. Other public park permits (e.g., protesting, picnicking, and
photographing) are not predicated on a speculation of which
attendees pose the greatest threats to safety and order.
232
On the
other hand, there are significant government interests not
addressed by this LoBAR gameplay license. LoBAR gameplayers
are not the only park users who may raise concerns. Other park
permits are similarly targeted and affect non-problematic uses (e.g.,
camping, drone use, geocaching placement, etc.). Thus, this
proposed license is neither overbroad nor unduly narrow. The
Supreme Court has instructed that a narrowly-tailored licensing
schema need not be the least restrictive or least intrusive means to
further a government interest.
233
The inquiry is whether the
regulation burdens substantially more expressive activity than
necessary to achieve the scheme’s important goals.
234
229
Cf. Toomer v. Witsell, 334 U.S. 385, 39899 (1948) (“The State is not without power . . .
to graduate license fees . . . or even to charge non-residents a differential which would merely
compensate the State for any added enforcement burden they may impose or for any
conservation expenditures from taxes which only residents pay.” (footnotes omitted)).
230
See Am. Trucking Ass’ns v. Mich. Pub. Serv. Comm’n, 545 U.S. 429, 43738 (2005)
(finding that taxes on “purely local activity” of interstate trucking firms do not deter or
discriminate against interstate activities and do not violate the Dormant Commerce Clause);
South Dakota v. Wayfair, Inc., 138 S. Ct. 2080, 209394 (2018) (“The Court has consistently
explained that the Commerce Clause was designed to prevent States from engaging in
economic discrimination so they would not divide into isolated, separable units.”).
231
See Glendale Assocs., Ltd. v. NLRB, 347 F.3d 1145, 1155 (9th Cir. 2003) (describing
what makes a rule content-neutral).
232
Cf. Epstein, supra note 20, at 412 (“Once the permit is required, the individual citizen
becomes a supplicant before the government in all cases, whether or not any real threat of
harm exists.”).
233
See Ward v. Rock Against Racism, 491 U.S. 781, 798 (1989) (“[W]e reaffirm today that
a regulation of the time, place, or manner of protected speech must be narrowly tailored to
serve the government’s legitimate, content-neutral interests but that it need not be the least
restrictive or least intrusive means of doing so.”).
234
See id. at 799800 (“[T]he requirement of narrow tailoring is satisfied so long as the . . .
regulation promotes a substantial government interest that would be achieved less effectively
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Here, the proposed the permit scheme bears a direct relationship
to, and furthers, significant governmental interests. First, the
government has a substantial interest in regulating competing uses
of public parks.
235
In upholding a city park’s content-neutral
permitting scheme, the Supreme Court acknowledged the
government’s interests are four-fold: (1) to coordinate multiple uses
of limited space; (2) to assure preservation of the park facilities; (3)
to prevent uses that are dangerous, unlawful, or impermissible; and
(4) to assure financial accountability for any damages caused.
236
Valid government interests include public safety and
convenience,
237
as well as good order and aesthetics.
238
A second
justification is that an individual permit is necessary because the
nature of LoBAR gameplay makes a special event permit
impractical and nonsensical.
239
Requiring individual licenses, akin
to other recreational licenses, is a means “not substantially broader
than necessary to achieve the government’s interest.”
240
This
LoBAR licensing system outlined above defines LoBAR games as
ones that superimposes digital content based on a player’s location
onto a live video display from that player’s mobile device. Unlike the
Milwaukee Ordinance that left the term undefined, this definition
serves to avoid potential concerns about overbreadth.
absent the regulation . . . . So long as the means chosen are not substantially broader than
necessary to achieve the government’s interest, however, the regulation will not be invalid
simply because a court concludes that the government’s interest could be adequately served
by some less-speech-restrictive alternative.” (citation omitted)).
235
See Price v. Barr, 514 F. Supp. 3d 171, 190 (D.D.C. 2021) (“Protecting national park land
and the resources it contains is a substantial governmental interest.”); Kaahumanu v.
Hawaii, 682 F.3d 789, 803 (9th Cir. 2012) (concluding it was a significant government interest
to regulate competing and overlapping uses of Hawaii’s public lands, including its public
beaches).
236
See Thomas v. Chi. Park Dist., 534 U.S. 316, 322 (2002) (discussing the purpose of the
permit system).
237
See Heffron v. Int’l Soc’y for Krishna Consciousness, Inc., 452 U.S. 640, 650 (1981) (“As
a general matter, it is clear that a State’s interest in protecting the ‘safety and convenience’
of persons using a public forum is a valid governmental objective.”); see also New Eng. Reg’l
Council of Carpenters v. Kinton, 284 F.3d 9, 26 (1st Cir. 2002) (“Public safety and convenience
are paradigmatically permissible considerations in the issuance of permits.”).
238
See Horton v. City of St. Augustine, 272 F.3d 1318, 1333 & n.19 (11th Cir. 2001) (noting
“other enumerated municipal purposes” for limiting street performer activities included
“congestion, noise, illegal activity, rudeness, and diminished aesthetics”).
239
Cf. Candy Lab Inc. v. Milwaukee Cnty., 266 F. Supp. 3d 1139, 1153 (suggesting that
Milwaukee County’s ordinance is placing a square peg in a round hole”).
240
See supra note 234 and accompanying text.
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Last, the proposed individual LoBAR license schema leaves open
ample alternatives for gameplay. No license is needed to play on
private residential property or at consenting business
locations.
241
Thus, a license for LoBAR gameplay on public property
is likely to survive intermediate scrutiny because it is ministerial,
content neutral, and narrowly tailored to significant governmental
interests.
V. CONCLUSION
The fact that LoBAR gameplay may be licensed can fuel critiques
by those wary of government licenses that control access and use of
public property. Yet, as discussed above, a license to play is likely to
survive First Amendment review.
242
In other words, LoBAR
licensing sits comfortably within the wider practice of licensing
recreational and expressive activities. However, such a license may
animate concerns about the proliferation of government licensing
schemes.
243
This sample LoBAR gameplay legislation is offered to start a
conversation; it is not intended as a complete answer. There are
legitimate concerns about equitable access to public parks
244
and
concerns that the impecunious may be hampered in their ability to
engage in valuable gameplay. The authors leave for future analysis
the normative advisability of the wider practice of licensing so many
activities on public property. For present purposes, we note that a
241
Cf. Kaahumanu v. Hawaii, 682 F.3d 789, 805 (9th Cir. 2012) (“The ‘entire medium’ of a
beach wedding is clearly not foreclosed. A person need not obtain a permit to conduct a
commercial beach or beach-related wedding on sites other than a state beach. These
alternative sites include county beaches or private property next to any beach.”).
242
See supra section III.C.
243
Compare Kellum, supra note 18, at 383 (criticizing a “growing trend among government
bodies to promulgate and utilize permit schemes that effectively preempt protected
expression on public ways”), with Biber & Ruhl, supra note 19, at 137 (“Administrative
permits are ubiquitous in modern society.”).
244
See Hayley Smith, Visiting a State Park? Your Library Card Can Get You in for Free,
L.A. TIMES (Apr. 7, 2022, 2:46 PM), https://www.latimes.com/california/story/2022-04-
07/visiting-a-state-park-your-library-card-can-get-you-in-for-free (“In an effort to provide
more equitable outdoor access for all Californians, residents can now use their library cards
to check out day passes for free access to more than 200 state parks, officials announced this
week.”).
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LoBAR gameplay license is likely consonant with constitutional
principles.
Thus, our scholarly contribution is two-fold: (1) to highlight the
variety of permits that governments currently require for public
access and use of public property; and (2) to suggest that requiring
LoBAR gamers to seek a license to play on public property fits
within the broad exercise of government power.
245
Much like how
governments have required permits for beach weddings,
246
street
performances,
247
commercial photography at municipal parks,
248
and filming activities in national parks,
249
policymakers could
require a LoBAR license to play on public property.
***
245
For example, policymakers have used this broad authority to safeguard the health,
welfare, and safety of residents to prohibit the use of recreational devices, like roller skates,
from public property.
See N.J. ADMIN. CODE § 7:2-2.25 (2014) (“The use of roller skates and
skateboards on State Park Service roads and parking lots is prohibited.”); ZEPHYRHILLS, FLA.
CODE OF ORDINANCES § 70.20 (2008) (“It shall be unlawful for any person to use a skateboard,
skates, scooters, inline skates, roller blades, coaster, or bicycle on property owned and
maintained by the city, including city parks, when such area is designated as prohibiting such
usage.”); C
OM., CAL. MUN. CODE ch. 9.50.020 (2011) (“No person shall ride, use or propel any
bicycle, skateboard, rollerblade, roller skate or other coaster device, whether powered by
human or motorized means [i]n or upon any public facility, including, but not limited to
parking lots or structures, with the exception of any facility that is specifically designated for
such use . . . .”).
246
See Kaahumanu, 682 F.3d at 803 (concluding a beach wedding permit requirement was
“reasonably designed to minimize conflicting uses of limited beach area and to conserve the
physical resource of the beaches”).
247
See Horton v. City of St. Augustine, 272 F.3d 1318, 1333 (11th Cir. 2001) (“The City’s
restriction of street performances within a four-block area of an historic district satisfies this
First Amendment analysis and is a legitimate exercise of legislative authority.”). But see
Berger v. City of Seattle, 569 F.3d 1029, 1033 (9th Cir. 2009) (invalidating on First
Amendment grounds a city’s permit requirement for street performers).
248
See Josephine Havlak Photographer, Inc. v. Vill. of Twin Oaks, 864 F.3d 905, 905 (8th
Cir. 2017) (upholding, as content neutral and constitutional, a municipal ordinance requiring
a permit for all commercial activity in its neighborhood parkincluding commercial
photographers).
249
See Price v. Garland, 45 F.4th 1059, 1059 (D.C. Cir. 2022) (upholding, as reasonable and
constitutional, National Park Service (NPS) permit-and-fee requirements for commercial
filmmaking on NPS lands).
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VI. APPENDIX
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